Modean Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dark leathers with embroidery. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Modean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Baker
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Jasper (30 gp). Amber (90 gp). Smoky quartz (30 gp). Tiger eye turquoise (5 gp). Carnelian (30 gp). Citrine (30 gp). Freshwater pearl (5 gp). Malachite (5 gp). Blue star sapphire (700 gp). Eye agate (5 gp). Golden yellow topaz (900 gp). Red-brown spinel (90 gp). Black star sapphire (700 gp). Deep green spinel (90 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). 1 Medium magic item.
Sammal Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He keeps his white hair in a pixie cut. His red eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has achieved small success as a Apothecary.
Motivation: Expand his business; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 19 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Dwarven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Golden yellow topaz (1300 gp). Blue quartz (11 gp). Peridot (80 gp). Sardonyx (80 gp). Chalcedony (80 gp). Jasper (80 gp). Tourmaline (130 gp). Red-brown spinel (130 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.
Adam Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to unite with his sister
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Poor, Family, Military. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 128 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Peridot (30 gp). Amethyst (80 gp). Tourmaline (80 gp). Moss agate (12 gp). Bloodstone (30 gp). Smoky quartz (30 gp). Rhodochrosite (12 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her cinnamon fur is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Art began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by drow. Art was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Nothing but the best is good enough for her; and she wants revenge against drow
Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Enemies, Military. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Sardonyx (80 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Tiger eye turquoise (5 gp). Onyx (80 gp). White opal (1300 gp). Brown-green garnet (50 gp). Moss agate (5 gp). Sard (80 gp). Tourmaline (50 gp). Silver pearl (50 gp). Azurite (5 gp). Hematite (5 gp). Star ruby (1300 gp). Coral (50 gp). Smoky quartz (80 gp). Aquamarine (600 gp). Silver pearl (50 gp). Jasper (80 gp). Alexandrite (600 gp). Obsidian (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nissa Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Banker. She also is a firm believer in the womanly ideal.
History: She was born in the east, but her parents moved at a very young age to the south. A gifted student she started as a Sage, but she got bored and became a Banker. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Flaws: Impulsive. Bonds: Attractive, Slave, Job, Adventurer, Immigrant. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 180 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 20 (+5) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1000 pp. Red-brown spinel (80 gp). Star rose quartz (80 gp). Malachite (15 gp). White pearl (80 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Citrine (80 gp). Malachite (15 gp). Moonstone (80 gp). Chrysoprase (80 gp). Lapis lazuli (15 gp). Chrysoprase (80 gp). Alexandrite (1400 gp). Amethyst (80 gp). Blue quartz (15 gp). Red garnet (80 gp). Bloodstone (80 gp). Aquamarine (1400 gp). Amethyst (80 gp). Eye agate (15 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Deep blue spinel (1400 gp). Rock crystal (80 gp). Rose (80 gp). Brown-green garnet (80 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
Kildrak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has wavy golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Kildrak was born with his mother's beautiful face. In his youth he was a Barber, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Religious. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 152 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Banded agate (11 gp). Blue quartz (11 gp). Bloodstone (60 gp). Aquamarine (800 gp). Aquamarine (800 gp). Blue quartz (11 gp). Star rose quartz (60 gp). Chrysoprase (60 gp). Jade (100 gp). Freshwater pearl (11 gp). Star rose quartz (60 gp).
Hlin Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her brown hair up. Her gray eyes are passionate and lively.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A true patriot, Hlin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a forest tribe. After coming to the age of reason, Hlin took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.
Motivation: Sabotage a competitor; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Philantrophist, Gifted. Bonds: Military, Nature, Job. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 121 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver chalice with lapis lazuli gems (110 gp). Jeweled electrum ring (4000 gp). Gold music box (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Sapphire pendant on gold chain (1300 gp). Jeweled electrum ring (4000 gp). Brass mug with jade inlays (600 gp). Gold cup set with emeralds (2000 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (1000 gp). A delicate silver chain set with a tourmaline (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (1400 gp). 1 Major magic item.
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