Barbena Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy red hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.
Motivation: She has a crush on the local Doctor; and wants a kiss
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Red-brown spinel (150 gp). Golden yellow topaz (700 gp). Azurite (5 gp). Freshwater pearl (5 gp). Carnelian (70 gp). Aquamarine (700 gp). 1 Medium magic item.
Geoffrey Hayes, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown shirt with thin white vertical stripes and black pants. He has wavy silver hair. His eyes are gray and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Server, but he got bored and became a Masseuse. He became a Masseuse soon after.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Job, Rich. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 84 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Celestial, Orc
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 600 pp. Rich purple corundum (1100 gp). Fiery yellow corundum (1100 gp). Blue quartz (9 gp). Star rose quartz (70 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Lapis lazuli (9 gp). Golden yellow topaz (1300 gp). Moss agate (9 gp). Banded agate (9 gp). Chalcedony (70 gp). Obsidian (9 gp). Blue quartz (9 gp). Jade (80 gp). Tourmaline (80 gp).
Gardain Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey cloak. His white hair is kept up in a ponytail inside a top hat. His face is scarred and worn.
Personality: Gardain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When Gardain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Athletic, Impeccable. Flaws: Ugly, Addict. Bonds: Religious, Military. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 135 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 18 (+4) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Azurite (9 gp). Moonstone (70 gp). Aquamarine (300 gp). Eye agate (9 gp). Freshwater pearl (9 gp). Onyx (70 gp). Black star sapphire (500 gp). Azurite (9 gp). Freshwater pearl (9 gp). Obsidian (9 gp). Jet (70 gp). Malachite (9 gp). Citrine (70 gp). 1 Medium magic item.
Taklinn Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. His red hair is knotted and matted. His eyes are gray and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Taklinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Barber. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants to get laid; and he has a crush on the local bounty hunter
Flaws: Hedonist, Mundane. Bonds: Job, Immigrant, Has a crush. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 75 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Sard (20 gp). Carnelian (20 gp). Eye agate (14 gp). Aquamarine (600 gp). Rock crystal (20 gp). Fiery yellow corundum (500 gp). Deep blue spinel (600 gp). Sard (20 gp). Brown-green garnet (140 gp). Pink pearl (140 gp). Deep green spinel (140 gp). Sardonyx (20 gp).
Sekhmet Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is heavily combed to the left. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: Born in the south to a Shipwright, Sekhmet learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. In the meantime she has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: Nothing but the best is good enough for her; and wants to raise her children well
Ideals: Impeccable. Bonds: Adventurer, Job, Family. Occupation: Shipwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Black star sapphire (800 gp). Moss agate (7 gp). Alexandrite (1300 gp). Star rose quartz (20 gp). Aquamarine (1300 gp). Smoky quartz (20 gp). Tourmaline (90 gp). Lapis lazuli (7 gp). Freshwater pearl (7 gp). Malachite (7 gp). Deep green spinel (90 gp).
Aramil Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has a small bristly mustache and wavy auburn hair. This brown eyed northerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Sard (70 gp). Jade (70 gp). Amber (70 gp). Banded agate (16 gp). Sard (70 gp). Brown-green garnet (70 gp). Malachite (16 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp).
Sora Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a black costume with the symbols of luck on her torso. She has white crest. Her eyes are likewise gold.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the west, but her parents moved at a very young age to the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Opinionated, Philantrophist. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 14
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled gold crown (7000 gp). Fire opal pendant on a fine gold chain (1000 gp). Old masterpiece painting (1000 gp). Gold dragon comb with red garnet eye (1200 gp). A roughly beaten golden orb (60 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
