Alvyn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an entirely blue suit with brown socks and a vest with buckled shoes. He has wavy brown hair. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Laborer. He is obsessed with a lost civilization.
History: When he was but 7 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and meet up once more with his childhood friend
Bonds: Job, Adventurer, Immigrant. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 115 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Jeweled gold crown (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (3000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Sapphire pendant on gold chain (1600 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (180 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Norman Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his chestnut hair to look like a famous performer. His eyes are violet and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich northern family. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Norman's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure.
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Rhodochrosite (9 gp). Brown-green garnet (100 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Aquamarine (1000 gp). Blue quartz (9 gp). Azurite (9 gp). Violet garnet (1000 gp). Jacinth (7000 gp). Blue sapphire (600 gp). Brown-green garnet (100 gp). Freshwater pearl (9 gp). Malachite (9 gp). White pearl (100 gp). Blue sapphire (600 gp). Iolite (60 gp). Citrine (60 gp). Rhodochrosite (9 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Golden pearl (100 gp). Red-brown spinel (100 gp). Moonstone (60 gp). Obsidian (9 gp). Moss agate (9 gp). White opal (600 gp). Jasper (60 gp). Banded agate (9 gp). Jet (100 gp). Deep blue spinel (1000 gp). Peridot (60 gp). 1 Medium magic item.
Daar Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a robe, a symbol of strength around her neck, and a axe on her belt. Her scarlet crest is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Daar hails from a village terrorized by brigands. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and money/treasure
Ideals: Fighting. Bonds: Attractive, Adventurer, Enemies, Rich. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. 1 Medium magic item.
Wiggan Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: An older man who typically wears white cloth garments or leather armor, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. He has gray eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Wiggan was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He struck the Shipwright job and began his own company from there.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a shipwright and was forced into it by his family
Flaws: Shy. Bonds: Rich, Job, Slave, Family. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 22 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 5 (-3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1500 pp. Violet garnet (1500 gp). Moss agate (6 gp). Malachite (6 gp). Lapis lazuli (6 gp). Pink pearl (80 gp). Sardonyx (50 gp). Zircon (50 gp). Obsidian (6 gp). Golden yellow topaz (1500 gp). Rose (50 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Jade (80 gp). Jade (80 gp). Malachite (6 gp). Tiger eye turquoise (6 gp). Star rose quartz (50 gp). Malachite (6 gp). Alexandrite (1500 gp). Red spinel (80 gp). Tourmaline (80 gp). Rock crystal (50 gp). Rock crystal (50 gp). 1 Medium magic item.
Synthrin Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears a black vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her brass crest in a flapper bob. Her eyes are red and beady.
Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. She is a font of random trivia from the lore and stories she has discovered
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She is unsatisfied with her job.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 19)
Armor Class 12
Hit Points 90 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 5d8-2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 900 pp. Red garnet (40 gp). Smoky quartz (40 gp). Tiger eye turquoise (10 gp). Sard (40 gp). Red spinel (40 gp). Freshwater pearl (10 gp). Deep blue spinel (200 gp). Alexandrite (200 gp).
Emeny Addington, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 6'0" and wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time. Her hair, while still mostly golden, has prominent grey streaks. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emeny took refuge in the old dungeon and found the beat up lance and armor she uses now. She has worked as a Architect like her father before her.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist, Fighting. Bonds: Nature, Religious, Job. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Fire opal (1100 gp). Chalcedony (50 gp). Blue quartz (14 gp). Eye agate (14 gp). Lapis lazuli (14 gp). Red garnet (100 gp). Star ruby (1100 gp). Tiger eye turquoise (14 gp). Sard (50 gp). Deep blue spinel (1500 gp).
Zunn Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His brown hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.
History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 19)
Armor Class 11
Hit Points 128 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Gnoll
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 17000 gp. Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An abacus with copper, silver and gold markers (110 gp). A roughly beaten golden orb (110 gp). Jeweled electrum ring (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A delicate silver chain set with a tourmaline (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (500 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!