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NPC Generator

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Advanced [show]


Loopmottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tan tunic with white highlights, and long black pants that bunch up around her shoes. She has done her best to style her chestnut hair to look like a famous performer. Her fierce gray eyes like to dwell on things.

Personality: Loopmottin wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... As long as the job gets done she does not care how it got done.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: Wants to open a new tavern; and she's in love

Ideals: Disciplined, Professionalism. Bonds: Rich, Job, Has a crush. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Loopmottin Pilwicken, Female Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +6, Arcana +7
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1200 gp). Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (160 gp).


Social Check DCs


Lavinia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. Her hair is black, silky, and of moderate length. Her brown eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Butcher, who enjoyed hunting, Lavinia was taken on many hunting expeditions. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Athletic, Logical. Bonds: Attractive, Family, Nature. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Lavinia Elderberry, Female Halfling Druid 16
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +7, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: Bloodstone (50 gp). Jet (60 gp). Alexandrite (1600 gp). Red-brown spinel (60 gp). White opal (1100 gp). Fire opal (1100 gp). Black star sapphire (1100 gp). Tiger eye turquoise (5 gp). Smoky quartz (50 gp). Blue quartz (5 gp). Azurite (5 gp). Deep blue spinel (1600 gp). Rock crystal (50 gp). Golden pearl (60 gp). Golden yellow topaz (1600 gp). Tourmaline (60 gp). Red garnet (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gunter Kirby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. He carries a battered quarterstaff and tarnished whip as well. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Fletcher soon after.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Job, Family. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Gunter Kirby, Male Human Druid 17
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 9 (-1)16 (+3)
Skills Deception +9, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Halfling, Ignan
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. Malachite (9 gp). Chrysoberyl (40 gp). Sardonyx (40 gp). Lapis lazuli (9 gp). Deep blue spinel (1600 gp). Coral (40 gp). Citrine (40 gp). White pearl (40 gp). Rock crystal (40 gp). Fiery yellow corundum (700 gp). Tourmaline (40 gp). Deep blue spinel (1600 gp). Rhodochrosite (9 gp). Banded agate (9 gp). Citrine (40 gp). Sardonyx (40 gp). Red garnet (40 gp). Blue quartz (9 gp). Jade (40 gp). Rock crystal (40 gp). Smoky quartz (40 gp). Amethyst (40 gp). Blue sapphire (700 gp). Red spinel (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Lone In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is lengthy and is close to two feet long. His green eyes peer out from beneath his small brown hat.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Gifted from a young age, Lone studied abroad. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Rich, Has a crush, Adventurer. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Lone In Shadow, Male Tabaxi Druid 18
Medium (6'10") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 105 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Nature +7, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 1300 pp. Jeweled anklet (1000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Black velvet mask with numerous citrines (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bertram Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He has wavy red hair. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Jeweler like his mother before him.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Bertram Nimblefingers, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills History +5, Performance +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Freshwater pearl (11 gp). Rose (60 gp). Brown-green garnet (140 gp). Rich purple corundum (1600 gp). Chrysoberyl (140 gp). Blue quartz (11 gp). Fire opal (1600 gp). Amethyst (140 gp). Chrysoprase (60 gp). Tiger eye turquoise (11 gp). Citrine (60 gp). Deep green spinel (140 gp). Malachite (11 gp).


Social Check DCs


Skog Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man has a large white mantle and cape that has been intricately interwoven into his grey robe, and sports empty pouches on his belt. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Mortician. He also has developed a complete distrust of the Gardener profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Insomniac, Insane. Bonds: Job, Adventurer, Rich. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Skog Milton, Male Half-Orc Druid 15
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)7 (-2) 12 (+1)11 (+0)
Skills Athletics +7, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (200 gp). A delicate brass dragon egg (70 gp). Cloth of gold vestments (110 gp). A necklace of small pink pearls (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item.


Social Check DCs


Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly blonde, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Actor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Druid 18
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 119 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Deception +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran, Halfling
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1500 pp. A necklace of small pink pearls (3000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Major magic item.


Social Check DCs

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