Thervan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears his auburn hair up in a very large beehive style do. He has gleaming, smiling green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Spice Merchant.
Motivation: He is greedy; and expand his business
Ideals: Joker. Bonds: Rich, Job, Military, Slave. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. 1 Medium magic item.
Taklinn Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy red hair. He has gleaming, smiling amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Taklinn was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Bonds: Poor, Attractive, Nature. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 138 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Eye agate (16 gp). Black pearl (600 gp). Brown-green garnet (160 gp). Moss agate (16 gp). Chrysoberyl (160 gp). Tiger eye turquoise (16 gp). Violet garnet (600 gp). Black pearl (600 gp). Blue sapphire (1100 gp). Rhodochrosite (16 gp). Onyx (70 gp). Sardonyx (70 gp). Coral (160 gp). Tiger eye turquoise (16 gp). Violet garnet (600 gp). Rock crystal (70 gp). Zircon (70 gp). Rich purple corundum (1100 gp). Malachite (16 gp). Obsidian (16 gp). Jet (160 gp). Star rose quartz (70 gp). Black pearl (600 gp). Violet garnet (600 gp). Eye agate (16 gp). Golden yellow topaz (600 gp). 1 Major magic item.
Emma Hackney, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She is portly but not overly obese. Her hair, while still mostly red, has prominent grey streaks. Her eyes are green and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. Cursed with vampirism at a very young age, Emma has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Gifted. Flaws: Ugly, Insane, Disease, Racist. Bonds: Rich. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 131 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Blue quartz (9 gp). Sard (40 gp). Canary diamond (8000 gp). Malachite (9 gp). Violet garnet (1100 gp). Star rose quartz (40 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). Jasper (40 gp). Onyx (40 gp). Moonstone (40 gp). Sard (40 gp). Moonstone (40 gp). Aquamarine (1100 gp). Black opal (1500 gp). Amber (80 gp). 1 Major magic item.
Azza Anger, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears baggy black pantaloons and a tan scarf. Her red hair is smooth and relatively long. Her eyes are gold.
Personality: Azza wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Azza studied abroad. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She now mingles about in high society.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 13 (+1) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Halfling, Giant
Attacks Melee +3 / 4d10-2, Ranged +3 / 4d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thorpe Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has gray eyes.
Personality: Thorpe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thorpe took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist, Entrepeneur. Bonds: In love, Nature. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Coral (90 gp). Jade (90 gp). Peridot (20 gp). Rose (20 gp). Citrine (20 gp). Moonstone (20 gp). Red spinel (90 gp). 1 Medium magic item. 1 Medium magic item.
Katherine Norton, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Sage uniform. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy golden hair. She has a tattooed face.
Personality: She is extraordinarily eccentric. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised in a white middle class family as the only child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Job, In love. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Black pearl (400 gp). Aquamarine (400 gp). Rhodochrosite (4 gp). Chrysoberyl (80 gp). Blue quartz (4 gp). Citrine (60 gp). Freshwater pearl (4 gp). Alexandrite (400 gp). Aquamarine (400 gp). Peridot (60 gp). Deep blue spinel (400 gp). Peridot (60 gp). Jasper (60 gp). Sardonyx (60 gp). Hematite (4 gp). Brown-green garnet (80 gp). Deep green spinel (80 gp). Golden yellow topaz (400 gp). Malachite (4 gp). Chrysoberyl (80 gp). Peridot (60 gp). Rhodochrosite (4 gp). Deep blue spinel (400 gp).
Berrian Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a blue costume with the symbols of death on his torso. His silver hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Berrian hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Ideals: Joker, Optimist. Flaws: Insomniac. Bonds: Enemies. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 61 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (1000 gp). A small bag of saffron. (40 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (700 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
