Tod Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears white cloth garments or leather armor. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions
Ideals: Professionalism. Flaws: Ugly, Addict, Shy. Bonds: Religious. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 88 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 12000 gp. Sard (70 gp). Jasper (70 gp). Eye agate (16 gp). Jasper (70 gp). Moss agate (16 gp). Onyx (70 gp). Fiery yellow corundum (900 gp). Moss agate (16 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). Hematite (16 gp).
Bolg Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His blonde hair is thinning but still full. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.
History: He was born in the south, but his parents moved at a very young age to the west. Like his father and his brother before him, after school he went straight into learning to become a Spy. He has worked as a Spy like his father before him.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Mundane, Lazy. Bonds: Poor, Immigrant, Job. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Moss agate (12 gp). Fiery yellow corundum (1500 gp). Blue quartz (12 gp). Blue quartz (12 gp). Freshwater pearl (12 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Tiger eye turquoise (12 gp). Aquamarine (1400 gp). Peridot (40 gp). Red garnet (110 gp). Deep green spinel (110 gp). White pearl (110 gp). Deep blue spinel (1400 gp). Moonstone (40 gp). Sard (40 gp).
Naill Rothenel, Male Elf [Permalink]
Personal [hide]
Description: An older man who tends to wear a blue poncho over his likewise colored trousers and shirt, he is not a threatening figure. He has styled his chestnut hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments
History: The child of northern immigrants he idolized his mother. A freak accident while working with his Servant mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to settle down with his crush
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 51 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Carnelian (40 gp). Red-brown spinel (120 gp). Aquamarine (800 gp). Carnelian (40 gp). Alexandrite (800 gp). Eye agate (8 gp). Brown-green garnet (120 gp). Rhodochrosite (8 gp).
Trym Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. Her hair is short and white. She wears a mask on her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Trym was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Trym's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Trym and her spouse have recently divorced.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and wants to have a good time and be beloved
Ideals: Gifted. Flaws: Terse, Antagonistic. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 3000 gp. Banded agate (7 gp). Jasper (40 gp). Amber (70 gp). Golden yellow topaz (800 gp). Obsidian (7 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Sard (40 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Jacinth (4000 gp). White opal (400 gp). Smoky quartz (40 gp). Blue quartz (7 gp). Blue quartz (7 gp). Emerald (400 gp). Red garnet (70 gp). Rose (40 gp). Aquamarine (800 gp). Bloodstone (40 gp). 1 Medium magic item.
Adelard Sheldon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a hand crossbow. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: Adelard was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes him a fraud; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Has a crush, Enemies. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 79 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Freshwater pearl (4 gp). Jasper (60 gp). Jasper (60 gp). Golden yellow topaz (1300 gp). Jet (100 gp). Bloodstone (60 gp). Fiery yellow corundum (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kilia Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a long, brown cloak. Her red hair is long and unkept. Her fierce amber eyes like to dwell on things.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Seamstress soon after.
Motivation: Further expansion of business; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Fearful, Insomniac. Bonds: Job. Occupation: Seamstress
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 4000 gp. Alexandrite (300 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (8 gp). Rock crystal (80 gp). Blue star sapphire (1400 gp). Deep green spinel (140 gp). Banded agate (8 gp). Citrine (80 gp). Aquamarine (300 gp). Black star sapphire (1400 gp). Golden yellow topaz (300 gp). Jasper (80 gp). Lapis lazuli (8 gp). Chalcedony (80 gp). Aquamarine (300 gp). Rhodochrosite (8 gp). Moss agate (8 gp). Deep green spinel (140 gp). Sardonyx (80 gp). Tiger eye turquoise (8 gp).
Ghesh Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a black and white robe with the hood down. He has moderate length gold crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and a deep hatred of gnolls
Flaws: Insomniac. Bonds: Attractive, Enemies, Military, Rich. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 90 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 9000 gp. Jeweled electrum ring (5000 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and ruby ring (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold dragon comb with red garnet eye (1800 gp). Black velvet mask with numerous citrines (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold cup set with emeralds (8000 gp). Silver ewer (30 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item.
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