Ghaliver Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has white hair. His eyes are gray and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.
History: He was born in a small desert village. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: An old rival family wants him found; and doesn't want to be a sculptor and was forced into it by his family
Flaws: Antagonistic, Lazy. Bonds: Nature, Rich, Family. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Alexandrite (1100 gp). Jasper (80 gp). Amber (70 gp). Azurite (7 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Malachite (7 gp). Chrysoberyl (70 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). 1 Medium magic item.
Orsik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case, he is not a threatening figure. He has a very tight haircut. His brown unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast mountains. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Fighting. Flaws: Disease. Bonds: Rich, Nature, Family. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 137 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic, Ignan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 200 pp. Moss agate (7 gp). Citrine (70 gp). Chalcedony (70 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Aquamarine (900 gp). Bloodstone (70 gp). Black pearl (900 gp). Alexandrite (900 gp). Rhodochrosite (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Quarion Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is braided into rings. His hazel unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love.
Ideals: Persistence, Gifted. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Rose (60 gp). Zircon (60 gp).
Dagger Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur is knotted and matted. His eyes, though not visible through his cowl, are blue.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Dagger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Dagger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dagger's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 137 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Giant, Druidic, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Cloth of gold vestments (60 gp). Jeweled electrum ring (4000 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item. 1 Medium magic item.
Shanairla Holimion, Female Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. Her golden hair is styled in orderly dreadlocks. She has green eyes and a blue hat with a green feather.
Personality: Stoic and calm, she prefers to meditate than take action. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Citrine (80 gp). Moonstone (80 gp). Moss agate (15 gp). Carnelian (80 gp). Golden pearl (100 gp). Chalcedony (80 gp).
Baggi Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, she has a hard time making friends. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insane, Antagonistic, Disease. Bonds: Has a crush. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Giant, Halfling, Gnome
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Citrine (30 gp). Zircon (30 gp). Emerald (600 gp). Red garnet (50 gp). Chalcedony (30 gp). Star rose quartz (30 gp). Lapis lazuli (13 gp). Malachite (13 gp). Red garnet (50 gp). Violet garnet (300 gp). Black pearl (300 gp). Smoky quartz (30 gp). Freshwater pearl (13 gp). Coral (50 gp). Tiger eye turquoise (13 gp). Azurite (13 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Blue star sapphire (600 gp). Coral (50 gp).
Beloril Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear grey pants and tee shirts. His white hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 70 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Tourmaline (90 gp). Blue quartz (6 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Red spinel (90 gp). Tourmaline (90 gp). Brown-green garnet (90 gp). Hematite (6 gp). Emerald (600 gp). White opal (600 gp). White opal (600 gp). Hematite (6 gp). Obsidian (6 gp). Banded agate (6 gp). Rich purple corundum (600 gp). Carnelian (20 gp). Peridot (20 gp). Black pearl (1500 gp). Silver pearl (90 gp). Sard (20 gp). Smoky quartz (20 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
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