Portia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears an entirely red suit with brown socks and a vest with buckled shoes, and her gloved hand is found clutching a hand crossbow. She wears a feathered hat to hide her balding. Her eyes, though not visible through her cowl, are blue.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a pair of adventurers, Portia grew up listening to her father's many stories. Her psionic abilities were realized during a raid on her village. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and revenge
Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 108 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Halfling, Auran, Infernal
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 500 pp. 1 Medium magic item.
Shamash Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His long black crest is drawn into a two foot long braid. His thin eyebrows rest above his beady red eyes.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is a Deep Scion in disguise. His mother was a soldier and died while he was still young. Shamash was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends
Flaws: Ugly, Shy. Bonds: Religious, Adventurer, Military. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Alexandrite (1500 gp). Eye agate (13 gp). Deep blue spinel (1500 gp). Lapis lazuli (13 gp). Alexandrite (1500 gp). Zircon (60 gp). Smoky quartz (60 gp). Citrine (60 gp). Rhodochrosite (13 gp). Jacinth (8000 gp). Black pearl (1500 gp). Blue sapphire (500 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). White pearl (160 gp). Red spinel (160 gp). Hematite (13 gp). Zircon (60 gp). Coral (160 gp). Freshwater pearl (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Anverth Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He has moderate length red hair. He has a dull look in his blue eyes.
Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Tailor and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Eye agate (11 gp). Jade (80 gp). Chrysoberyl (80 gp). Hematite (11 gp). Deep blue spinel (1500 gp). Smoky quartz (80 gp). Sard (80 gp). Tiger eye turquoise (11 gp). Rose (80 gp). Iolite (80 gp).
Nutae Hanali, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. He wears a colorful flower in his chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Justice, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 96 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Goblin, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 17000 gp. Jade (90 gp). Coral (90 gp). Moonstone (40 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Lapis lazuli (5 gp). Coral (90 gp). Azurite (5 gp). Carnelian (40 gp). Banded agate (5 gp). Sard (40 gp). Moss agate (5 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Jade (90 gp). Citrine (40 gp). Amber (90 gp). Zircon (40 gp). Brown-green garnet (90 gp). Obsidian (5 gp). Amethyst (90 gp). Tourmaline (90 gp). Black pearl (1600 gp). Lapis lazuli (5 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). 1 Major magic item.
Tyna TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. With wild golden hair. She has gleaming, smiling brown eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Tyna lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge
Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer, Enemies. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 500 pp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Black velvet mask with numerous citrines (80 gp). Sapphire pendant on gold chain (500 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A delicate silver chain set with a tourmaline (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Right-Handed Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dyer does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his beige fur down. His eyes are a pleasant blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Right-Handed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a Dyer soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated. Bonds: Job, Attractive, Poor. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Star rose quartz (60 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Blue quartz (5 gp). Eye agate (5 gp). Onyx (60 gp). Lapis lazuli (5 gp). Malachite (5 gp).
Mamnen Flair, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his black hair in a pixie cut. His half smiles and black eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Mamnen embodies much of what other species detest in the Tieflings. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Rich, Attractive. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
