Arjhan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" southern man, he wears baggy green pantaloons and a white scarf. His black crest is smooth and relatively long. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: In love, Rich. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 38 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp.
Lance Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy violet pantaloons and a brown scarf. He has a silver handlebar mustache and slicked back silver hair. His gray eyes peer out from beneath his wide-brimmed violet hat.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Glassblower profession.
History: The child of a Glassblower, who enjoyed hunting, Lance was taken on many hunting expeditions. A gifted student he started as a Glassblower, but he got bored and became a Scribe. He has since lost track of the people in his past.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Red spinel (110 gp). Sardonyx (20 gp). Rock crystal (20 gp). Azurite (6 gp). Aquamarine (1200 gp). Peridot (20 gp). Chrysoprase (20 gp). Sard (20 gp). Rock crystal (20 gp). Blue quartz (6 gp). Rhodochrosite (6 gp). Brown-green garnet (110 gp). Rhodochrosite (6 gp). Clear bright green emerald (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delre Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is always cut to a buzz. Her eyes are violet and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and she is terrified, and will act out of fear
Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Pink pearl (90 gp). Malachite (13 gp). Star rose quartz (40 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Blue sapphire (1400 gp). Violet garnet (1200 gp). Blue quartz (13 gp). Blue sapphire (1400 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Coral (90 gp). Rose (40 gp). Fiery yellow corundum (1400 gp).
Flask Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his hand crossbow. He wears a colorful flower in his lavender fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Flask grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 113 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (2200 gp). Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (2200 gp). Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (400 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Susannah Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She has black hair. This gray eyed southerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Susannah embodies much of what other species detest in the Half-Elves. Around other people she will do her best to conceal her emotions and appear jolly.
History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Silver comb with moonstones (800 gp). Cloth of gold vestments (180 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Fire opal pendant on a fine gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Medium magic item.
Ovak Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears white leather gloves, a white jacket, and tight pants. She wears a Stetson hat to hide her balding. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She never wears the same outfit twice, unless she absolutely has to.
History: Ovak hails from a village terrorized by dire rats. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. By chance she met her sister recently and the two have been together since.
Motivation: Many dire rats want her driven away; and an old rival family wants her found
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Enemies, Family. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 4 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Deep green spinel (120 gp). Golden yellow topaz (400 gp). Rose (50 gp). Alexandrite (400 gp). Zircon (50 gp). Hematite (5 gp). White opal (400 gp). Red-brown spinel (120 gp). Iolite (50 gp). Golden pearl (120 gp). Amethyst (120 gp). Citrine (50 gp). Zircon (50 gp). Fiery yellow corundum (400 gp). Sardonyx (50 gp). Citrine (50 gp). Alexandrite (400 gp). Carnelian (50 gp). Chrysoberyl (120 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Symma Offund, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has dyed her greying golden hair a little too much giving a sharp golden color. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Barber. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Symma took refuge in the large cave and found the beat up kukri and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Money/treasure; and further expansion of business
Flaws: Ugly. Bonds: Job, In love, Nature, Rich. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Goblin, Ignan, Celestial, Terran
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (800 gp). A roughly beaten golden orb (180 gp). A necklace of small pink pearls (2000 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
