Valorean Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His gold crest, when down, is lengthy. His eyes, though not visible through his cowl, are red.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the west. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Justice. Bonds: Attractive, Poor, Job. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Large well-done wool tapestry (500 gp). A silver and pearl hairclip (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (400 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Arha Paxton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her hammer. She keeps her brown hair in a pixie cut. She wears an eyepatch.
Personality: Arha hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: Gold and topaz bottle stopper cork (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.
Pogranix Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries a battered scythe and tarnished hammer as well. She keeps her long silver crest kept up in a rat tail. Her gold eyes peer out from beneath her small green hat.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Mason for hire.
Motivation: Expand her business; and sabotage a competitor
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Poor. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 9
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp.
Seraphina TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her gray eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is afraid of women and trembles around them
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seraphina took refuge in the large cave and found the beat up shield and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seraphina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker. Flaws: Shy. Bonds: Nature. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Giant, Goblin
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 gp. Onyx (60 gp). Aquamarine (1600 gp). Red garnet (120 gp). Blue star sapphire (900 gp). Black pearl (1600 gp). Hematite (12 gp). Star rose quartz (60 gp). Rhodochrosite (12 gp). Amber (120 gp). Moss agate (12 gp). Rhodochrosite (12 gp). Hematite (12 gp). Deep green spinel (120 gp). Aquamarine (1600 gp). Black star sapphire (900 gp).
Hugh Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a violet collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has styled his red hair well, parting it to the left. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable, Gifted, Logical. Flaws: Impulsive. Bonds: Adventurer. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (1200 gp). A necklace of small pink pearls (1000 gp). Jeweled electrum ring (7000 gp).
Malquis Raethran, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple blue robe with tan stripes complete with hood. Her long red hair is drawn into a two foot long braid. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with her god.
History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a son. Some 7 years later her spouse died after the birth of her son. Heartbroken, Malquis never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Retire the richest woman in the west; and wishes to resurrect an old love
Ideals: Joker, Entrepeneur. Bonds: Poor, Religious, In love. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Golden yellow topaz (200 gp). Aquamarine (200 gp). Deep green spinel (110 gp). Jet (110 gp). Sardonyx (30 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Lapis lazuli (6 gp). Black pearl (200 gp). Moss agate (6 gp). Obsidian (6 gp). Eye agate (6 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky yellow painted plate armor. Her hair is auburn, silky, and of moderate length. She has several tiny sapphire earrings on each ear.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Persistence. Bonds: Attractive, Rich, Has a crush, Adventurer. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp.
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Their contribution stands as a beacon of hope for all adventurers!
