Mormo Flight, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a black and green handkerchief worn on his right side, and sports empty pouches on his belt. He wears his brown hair up. He is very pretty but has cold, dead eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Masseuse, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Flaws: Fearful. Bonds: Attractive, Enemies, Poor, Job, Religious. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Eye agate (15 gp). Chrysoprase (40 gp). Star ruby (1600 gp). Eye agate (15 gp). Amber (50 gp). Red-brown spinel (50 gp). Smoky quartz (40 gp). Tourmaline (50 gp). Obsidian (15 gp). Blue star sapphire (1600 gp). 1 Medium magic item.
Rimple Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He is physically well-built. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Rimple does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Hunter business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rimple took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Job, Nature. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 110 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Gold and ruby ring (12000 gp). Golden circlet with four aquamarines (4000 gp). Fire opal pendant on a fine gold chain (1100 gp). Solid gold idol (400 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Gold cup set with emeralds (12000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1100 gp). Sapphire pendant on gold chain (600 gp). 1 Medium magic item.
Watson Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He has a large white mantle and cape that has been intricately interwoven into his black robe, marred by teas. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling brown eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels kind of lost in life
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 139 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (2500 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.
Griselda Badger, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears grey painted combat armor at almost all times, marred by chocolates. She wears a top hat to hide her balding. Her eyes, though not visible through her cowl, are blue.
Personality: She is irascible and easily irritated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Doctor again; and she wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 19)
Armor Class 8
Hit Points 116 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 5d8+1, Ranged +4 / 5d8-2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. White opal (600 gp). Golden yellow topaz (900 gp). Zircon (70 gp). Star rose quartz (70 gp). Citrine (70 gp). Blue quartz (11 gp). Tourmaline (130 gp). Fiery yellow corundum (600 gp). Red-brown spinel (130 gp). Peridot (70 gp). Aquamarine (900 gp). Blue star sapphire (600 gp). Blue star sapphire (600 gp). Aquamarine (900 gp). Blue star sapphire (600 gp). Tiger eye turquoise (11 gp). Violet garnet (900 gp). Carnelian (70 gp). Deep blue spinel (900 gp). Obsidian (11 gp). White opal (600 gp). Blue quartz (11 gp). Banded agate (11 gp). Deep blue spinel (900 gp). 1 Medium magic item.
Jarsali Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a clover on it. Her silver hair is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She pushes her goals aggressively. She is also a coward if confronted.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels threatened by others.
Ideals: Philantrophist, Gifted. Flaws: Disease, Fearful. Bonds: Nature. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Fire opal (600 gp). Eye agate (15 gp). Deep green spinel (90 gp). Rhodochrosite (15 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Lapis lazuli (15 gp). Aquamarine (500 gp). Peridot (30 gp).
Orsik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey leather gloves, a grey jacket, and tight pants. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: Orsik wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Scribe business at a young age. He made a point of taking high paying jobs and getting most of it up front. He struck the Scribe job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 125 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Onyx (30 gp). Zircon (30 gp). Azurite (7 gp). Alexandrite (400 gp). Alexandrite (400 gp). Moonstone (30 gp). Star rose quartz (30 gp). Malachite (7 gp). Freshwater pearl (7 gp). Blue diamond (4000 gp). Black pearl (400 gp). Golden pearl (80 gp). Carnelian (30 gp). Alexandrite (400 gp). Obsidian (7 gp). Blue quartz (7 gp). Azurite (7 gp). Fiery yellow corundum (1100 gp). Chrysoprase (30 gp). Moonstone (30 gp). Blue quartz (7 gp). 1 Medium magic item. 1 Medium magic item.
Ghesh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his bronze crest well, parting it to the right. His eyes are red and catlike.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He now mingles about in high society.
Motivation: Wants to raise his children well; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 82 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (400 gp). Jeweled anklet (2000 gp). A delicate silver chain set with a tourmaline (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Fire opal pendant on a fine gold chain (1100 gp). Carved bone or ivory statuette (80 gp). An abacus with copper, silver and gold markers (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

