Grai Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her white hair is lengthy and is close to two feet long. She has gleaming, smiling brown eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A powerful brothel owner made her what she is. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with her brother.
Bonds: Adventurer, Mentor, Family. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 98 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Golden yellow topaz (300 gp). Blue quartz (10 gp). Obsidian (10 gp). Golden yellow topaz (300 gp). Banded agate (10 gp). Sard (40 gp). Freshwater pearl (10 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). Alexandrite (300 gp). Blue quartz (10 gp). Deep green spinel (100 gp). Red garnet (100 gp). Deep green spinel (100 gp). Malachite (10 gp). Golden pearl (100 gp). Jet (100 gp).
Merla Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her white hair is cut jaggedly and amateurishly. Her blue eyes are slightly larger than normal.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a white middle class family as the only child. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Merla and her spouse have recently divorced.
Motivation: She feels kind of lost in life; and to find somewhere to settle down
Flaws: Antagonistic, Fearful, Mundane, Depressed. Bonds: Attractive. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 49 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Black star sapphire (1400 gp). Bloodstone (60 gp). Black pearl (500 gp). Rock crystal (60 gp). Moss agate (9 gp). Golden yellow topaz (500 gp). Freshwater pearl (9 gp).
Anne Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Scribe does. Her hair is always cut to a buzz. Her eyes are a pleasant gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and sabotage a competitor
Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Aquan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Rose (20 gp). Deep blue spinel (900 gp). Smoky quartz (20 gp). Eye agate (4 gp). Tourmaline (110 gp). Deep blue spinel (900 gp). Deep green spinel (110 gp). Carnelian (20 gp).
Adelaide Hallewell, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Navigator. She wears her hair in dreadlocks. She has amber eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not trust anyone and sleeps with one eye open.
History: Born in the north to a Navigator, Adelaide learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. After a long history of fighting, Adelaide and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Passionate. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Religious. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 53 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Auran, Terran, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Old masterpiece painting (1600 gp). Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faral Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. She wears her hair in dreadlocks. Her eyes are blue and beady.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the east. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). 1 Medium magic item.
Griselda Colton, Female Human [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her brown hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Humans.
History: Sold as a small child to a necromancer, Griselda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Architect, but she was a colossal failure. She became a Barber soon after.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Terran, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Black velvet mask with numerous citrines (100 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Salasar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Architect uniform. He has a slight overbite and is overall scrawny. He has dyed his greying red crest a little too much giving a sharp red color. His fierce gold eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has all his life been fascinated with music.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He now owns his own business.
Motivation: Wants to open a new tavern; and he seems to be bored by most things
Ideals: Artistic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 50 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. A necklace of small pink pearls (4000 gp). Old masterpiece painting (1700 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1700 gp). Black velvet mask with numerous citrines (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (90 gp). 1 Minor magic item.
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