Hubert Payton, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. His green unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted divine powers by his dying sister.
Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army
Ideals: Joker, Gifted, Entrepeneur. Flaws: Disease. Bonds: Military. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 133 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Celestial, Druidic
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (150 gp).
Menny Turen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her long red hair reaches down to her waist. She has several tiny aquamarine earrings on each ear.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of gnolls once and for all.
History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Optimist. Bonds: Rich, Enemies, Military. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 67 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (160 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).
Beast Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His fur is brown and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. When Beast reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he wants nothing more than to rejoin the army
Flaws: Ugly, Insomniac, Mundane. Bonds: Job, Military. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 32 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 4 (-3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Korinn Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who dresses in black turtlenecks beneath a brown coat with black slacks, she is not a threatening figure. Her blue crest is greasy and uncared for. Her ears are large.
Personality: Overbrimming with self-confidence, Korinn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Korinn is combative with any and all who dare try her patience in the slightest.
History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Banded agate (9 gp). Alexandrite (500 gp). Alexandrite (500 gp). Obsidian (9 gp). Star ruby (1100 gp). Red-brown spinel (90 gp). Rich purple corundum (1100 gp). Lapis lazuli (9 gp). Freshwater pearl (9 gp).
Chad Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear violet tank tops with red pants. He has styled his red hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Artistic. Flaws: Insane, Shy, Antagonistic. Bonds: Rich. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1500 pp. Lapis lazuli (16 gp). Pink pearl (110 gp). Aquamarine (900 gp). Jade (110 gp). Tiger eye turquoise (16 gp). Smoky quartz (60 gp). Black opal (1100 gp). Silver pearl (110 gp). Hematite (16 gp). Malachite (16 gp). Pink pearl (110 gp). Fire opal (1100 gp). Azurite (16 gp). Deep blue spinel (900 gp). Red spinel (110 gp). Golden pearl (110 gp). Jade (110 gp). Blue star sapphire (1100 gp). 1 Medium magic item.
Robert Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a violet costume with the symbols of strength on his torso. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Nature, Religious. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Black pearl (400 gp). Hematite (6 gp). Blue sapphire (1300 gp). Jet (90 gp). Moss agate (6 gp). Black pearl (400 gp). Amethyst (90 gp). Star rose quartz (30 gp). Eye agate (6 gp). Moonstone (30 gp). Sard (30 gp). Chalcedony (30 gp). Aquamarine (400 gp). Banded agate (6 gp). Eye agate (6 gp). Malachite (6 gp). Jade (90 gp). Citrine (30 gp).
Ombul Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white armored body suit, with a simple green line shooting up and back down. His red hair is lengthy and is close to two feet long. His eyes are violet.
Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Barrister and found it very stressful. He became a Barrister soon after.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Extrovert. Bonds: Poor, Job, Adventurer. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 121 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Silver pearl (90 gp). Blue star sapphire (1400 gp). Jade (90 gp). Golden pearl (90 gp). Black opal (1400 gp). Eye agate (13 gp). Bloodstone (20 gp). Red-brown spinel (90 gp). Azurite (13 gp). Golden pearl (90 gp). Hematite (13 gp). Freshwater pearl (13 gp). Alexandrite (400 gp). Black opal (1400 gp). Black pearl (400 gp). Jet (90 gp). Moonstone (20 gp). Tiger eye turquoise (13 gp). Sard (20 gp). Chrysoberyl (90 gp). Aquamarine (400 gp). Rhodochrosite (13 gp). Red garnet (90 gp). Smoky quartz (20 gp). Rock crystal (20 gp). Citrine (20 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
