Tûkâ Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Tûkâ was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Tûkâ abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 14
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Lapis lazuli (4 gp). Chalcedony (50 gp). Alexandrite (1500 gp). Coral (130 gp). Rock crystal (50 gp). Golden yellow topaz (1500 gp). Peridot (50 gp). Amber (130 gp). Canary diamond (4000 gp). Blue sapphire (1000 gp). White pearl (130 gp). Rhodochrosite (4 gp). Eye agate (4 gp). Hematite (4 gp). Sardonyx (50 gp). Freshwater pearl (4 gp). 1 Medium magic item.
Maegan Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left leg appears badly burned and disfigured. She wears her golden hair up. Her brown eyes peer out from beneath her wide-brimmed white hat.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Embroidered and bejeweled glove (1000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). An abacus with copper, silver and gold markers (60 gp). Jeweled electrum ring (2000 gp). Fire opal pendant on a fine gold chain (1700 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A delicate brass dragon egg (60 gp). Gold and ruby ring (3000 gp). Solid gold idol (600 gp). Large well-done wool tapestry (500 gp).
Kithri Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a white vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her tied-back hair is chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.
History: The child of a Butcher, who enjoyed hunting, Kithri was taken on many hunting expeditions. After coming to the age of reason, Kithri took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 111 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 200 pp. Solid gold idol (300 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (110 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver comb with moonstones (500 gp). 1 Medium magic item.
Waywocket Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long red hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Waywocket took refuge in the old dungeon and found the beat up longsword and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Attractive, Adventurer. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 139 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Black velvet mask with numerous citrines (50 gp). Gold and topaz bottle stopper cork (1500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (50 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Barakas Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green shirt with thin black vertical stripes and brown pants. He wears his dark red hair up. This white eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Slave, Rich. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (1400 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Acton, Female Human [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is also unnaturally pale. She keeps her auburn hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.
History: Hugolina lived on a farm with her mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Hugolina has worked very hard to control her curse. She has worked as a Merchant like her mother before her.
Motivation: Expand her business.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 7
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +8 / 4d8+3, Ranged +2 / 4d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item.
Callie Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears skinny pants and wears a red and yellow robe with the hood down. She is bald on top and has large auburn tufts of hair around her ears. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.
History: She was born the only child of a wealthy merchant. Her first spouse was a Bookbinder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Armorer and was forced into it by her family.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 66 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll, Goblin
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Chrysoberyl (100 gp). Malachite (5 gp). Black opal (700 gp). Zircon (60 gp). Tiger eye turquoise (5 gp). Golden pearl (100 gp). Aquamarine (900 gp). Coral (100 gp). Banded agate (5 gp). Freshwater pearl (5 gp). Brown-green garnet (100 gp). Hematite (5 gp). Smoky quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
