Silent Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears light armors faded through time and improper care. His red fur is singed and shortened. His eyes are amber.
Personality: Aggressive, abrasive, and angry, Silent embodies much of what other species detest in the Tabaxis. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Silent was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Silent's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Silent and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Fire opal pendant on a fine gold chain (1500 gp). Cloth of gold vestments (90 gp). Gold dragon comb with red garnet eye (1800 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krakhorn Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with small hat. He is an epitome of beauty. His hair is brown, silky, and of moderate length. His hazel eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Krakhorn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break
Bonds: Attractive, Has a crush, Adventurer, Religious, Enemies. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Golden pearl (100 gp). Carnelian (40 gp). Black star sapphire (900 gp). Amber (100 gp). Alexandrite (700 gp). Jet (100 gp). Lapis lazuli (7 gp). Fire opal (900 gp). Tourmaline (100 gp). Bloodstone (40 gp). Chalcedony (40 gp). Silver pearl (100 gp).
Ghesh Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He keeps his brass crest in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave, Military. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Onyx (60 gp). Azurite (15 gp). Rock crystal (60 gp). 1 Medium magic item.
Nim Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears his hair in dreadlocks. His gray eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Artistic, Philantrophist. Bonds: Rich, Nature, Religious. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Gold and topaz bottle stopper cork (1600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver ewer (30 gp).
Flame In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries a battered pickaxe and tarnished sword as well. His gray fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.
History: Flame was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: Human compassion; and doesn't want to be a courier and was forced into it by his family
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Azurite (7 gp). Moss agate (7 gp). Violet garnet (700 gp). Azurite (7 gp). Red garnet (60 gp). Carnelian (80 gp). Blue sapphire (1600 gp). Amber (60 gp). Chalcedony (80 gp). Eye agate (7 gp). Red-brown spinel (60 gp). Lapis lazuli (7 gp). Blue quartz (7 gp). Jasper (80 gp). 1 Minor magic item.
Oriel Staurheim, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a robe, a symbol of the sun god around her neck, and a greataxe on her belt. She has styled her white hair well, parting it to the left. She has brown eyes and a grey hat with a violet feather.
Personality: She is irascible and easily irritated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of illithids; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 19 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Abyssal, Goblin
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Aquamarine (600 gp). Coral (70 gp). Peridot (30 gp). Star rose quartz (30 gp). Red-brown spinel (70 gp). Fiery yellow corundum (400 gp). Silver pearl (70 gp). Banded agate (9 gp). Fiery yellow corundum (400 gp). Chalcedony (30 gp). White pearl (70 gp). Golden yellow topaz (600 gp). Deep green spinel (70 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Baruk Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His auburn hair is still thick. His eyes are blue and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Ar-Baruk studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to share knowledge with the world
Ideals: Joker, Logical, Gifted. Flaws: Ugly. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 18)
Armor Class 11
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 17000 gp. Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver chalice with lapis lazuli gems (180 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (1700 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1600 gp). A small bag of saffron. (40 gp). 1 Major magic item.
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