Stannor Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he very much looks the part of a Guard. He has done his best to style his golden hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Stannor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and to be a assassin again
Flaws: Ugly, Hedonist. Bonds: Job, Religious, Mentor. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Citrine (50 gp). Blue star sapphire (1000 gp). Hematite (9 gp). White opal (1000 gp). Rhodochrosite (9 gp). Azurite (9 gp). Amethyst (140 gp). Rhodochrosite (9 gp). Star rose quartz (50 gp). Deep blue spinel (1600 gp). Fiery yellow corundum (1000 gp). Hematite (9 gp). Peridot (50 gp). Aquamarine (1600 gp). Fiery yellow corundum (1000 gp). Obsidian (9 gp). Freshwater pearl (9 gp). Azurite (9 gp). Sardonyx (50 gp). 1 Medium magic item.
Cressel Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Cressel has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Joker, Impeccable. Flaws: Disease. Bonds: Rich. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Black pearl (800 gp). Tourmaline (160 gp). Black opal (1300 gp). Moonstone (50 gp). Jade (160 gp). Black opal (1300 gp). Coral (160 gp). Jasper (50 gp). Jet (160 gp). Coral (160 gp). Violet garnet (800 gp). Aquamarine (800 gp). Freshwater pearl (9 gp). Deep green spinel (160 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Black pearl (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His orange fur is still thick. His eyes are a pleasant green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. After coming to the age of reason, Shivering took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Military. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Freshwater pearl (4 gp). Chrysoprase (30 gp). Malachite (4 gp). Black pearl (1200 gp). Citrine (30 gp). Golden yellow topaz (1200 gp). Malachite (4 gp). Banded agate (4 gp). Carnelian (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gildmak Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a large red jacket. He wears a small hat to cover his moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Fortune-teller and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions
Flaws: Depressed, Ugly. Bonds: Rich, Job, Religious. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 70 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Moss agate (8 gp). Jade (50 gp). Alexandrite (300 gp). Lapis lazuli (8 gp). Chalcedony (50 gp). Moss agate (8 gp). Eye agate (8 gp). Chalcedony (50 gp).
Naal Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His golden hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and wants to raise his children well
Ideals: Gifted. Flaws: Addict. Bonds: Rich, Family. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Elven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Lone Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, pastel cloak. His long black fur is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised by priests from a young age. Lone was born on a far western desert where he grew up under the tutelage of his father, an expert Blacksmith. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Flaws: Shy, Fearful. Bonds: Immigrant, Rich, Religious, Mentor. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 10000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (500 gp). Gold music box (4000 gp). Old masterpiece painting (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver comb with moonstones (100 gp). Gold music box (4000 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (300 gp). Gold music box (4000 gp). Jeweled electrum ring (6000 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A roughly beaten golden orb (80 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp).
Leaf Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His fur is yellow and curly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: He got into the Fortune-teller business at a young age. Leaf was born on a far southern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: To be a Architect again; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 157 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 19 (+4) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Onyx (30 gp). Black pearl (1000 gp). Obsidian (16 gp). Banded agate (16 gp). Moonstone (30 gp). Coral (80 gp). Chalcedony (30 gp). Peridot (30 gp). Deep blue spinel (1000 gp). Amethyst (80 gp). Malachite (16 gp). Bloodstone (30 gp). Iolite (30 gp). Rose (30 gp). Emerald (600 gp). Azurite (16 gp). 1 Major magic item.
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