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NPC Generator

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Advanced [show]


Purson Heal, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His chestnut hair is long and unkept. His silver eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Purson lived on a farm with his mother, near the main road leading to a nearby town. Purson was born on a far southern island where he grew up under the tutelage of his mother, an expert Courier. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Purson Heal, Male Tiefling Druid 15
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 122 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Crampernap Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his blue robe and has his rapier always slung over his shoulder. His hair, while still mostly chestnut, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and many brigands want him driven away

Ideals: Athletic, Disciplined. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Crampernap Silverthread, Male Gnome Druid 15
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp. Eye agate (7 gp). Golden pearl (60 gp). Aquamarine (300 gp). Alexandrite (300 gp). Rhodochrosite (7 gp). Onyx (60 gp). Chrysoberyl (60 gp). Amethyst (60 gp). 1 Medium magic item.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. She has a long blonde ponytail with little hanging trinkets. Her hazel eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.

History: Sannl lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She feels kind of lost in life; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Sannl Dankil, Female Dwarf Druid 16
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 10000 gp. Banded agate (8 gp). Chrysoprase (60 gp). Moonstone (60 gp). Freshwater pearl (8 gp). Tourmaline (100 gp). Violet garnet (800 gp). Aquamarine (800 gp). Deep green spinel (100 gp). Obsidian (8 gp).


Social Check DCs


Folgûm Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: Eccentric and domineering, Folgûm will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the south. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. Since then, he has sought to make the best of life.

Motivation: He wants to get laid; and he feels threatened by others

Ideals: Extrovert, Gifted, Optimist. Flaws: Fearful. Bonds: Immigrant, Has a crush. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Folgûm Brent, Male Half-Orc Druid 15
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 125 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 19 (+4)13 (+1)
Skills Nature +7, Performance +6
Senses Passive Perception 14
Languages Common, Orc, Draconic, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443210

Possessions: 2000 gp. Amber (60 gp). Tiger eye turquoise (16 gp). Fire opal (900 gp). Alexandrite (1200 gp). Blue quartz (16 gp). Golden yellow topaz (1200 gp). Blue star sapphire (900 gp). Eye agate (16 gp). Black pearl (1200 gp). White opal (900 gp).


Social Check DCs


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a pastel collared shirt and black skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. She sports a flattop fur cut. Her fierce copper eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Seven lived on a farm with her mother, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Slave, Family, In love. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Seven Candle, Female Tabaxi Druid 15
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 61 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)12 (+1) 17 (+3)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (70 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (1000 gp). Gold and ruby ring (2000 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs


Emerald Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely pastel suit with green socks and a vest with buckled shoes. Her orange fur is lengthy. Her eyes are amber and she is always smoking a pipe.

Personality: She is overprotective of those who hire her services. She is frequently practicing swordplay.

History: Emerald was born with her father's beautiful face. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She feels kind of lost in life; and to clean up the streets

Ideals: Gifted. Flaws: Depressed. Bonds: Guardian, Military, Attractive. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Emerald Of Spirit, Female Tabaxi Druid 18
Medium (4'7") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 116 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills Medicine +5, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 3000 gp. Deep blue spinel (500 gp). Aquamarine (500 gp). Rock crystal (50 gp). Amber (120 gp). Violet garnet (500 gp). Onyx (50 gp). Obsidian (12 gp). Deep blue spinel (500 gp). Chrysoprase (50 gp). Hematite (12 gp). Smoky quartz (50 gp). Malachite (12 gp). Bloodstone (50 gp). Chrysoprase (50 gp). Moonstone (50 gp). Hematite (12 gp). Smoky quartz (50 gp). Freshwater pearl (12 gp). Bloodstone (50 gp). Red garnet (120 gp). Blue quartz (12 gp). Deep blue spinel (500 gp). Chalcedony (50 gp). Rose (50 gp). Rhodochrosite (12 gp). Eye agate (12 gp). Azurite (12 gp). Violet garnet (500 gp). Jasper (50 gp). Black pearl (500 gp). White pearl (120 gp).


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His red fur is braided into rings. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Three Plume, Male Tabaxi Druid 15
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 45 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 17 (+3)13 (+1)
Skills Perception +8, Persuasion +6
Senses Passive Perception 16
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 4000 gp. Fire opal (1400 gp). Citrine (40 gp). Violet garnet (1300 gp). Zircon (40 gp). Zircon (40 gp). Red spinel (130 gp). Moonstone (40 gp). Malachite (15 gp). Aquamarine (1300 gp). Moss agate (15 gp). Violet garnet (1300 gp). Rock crystal (40 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Fire opal (1400 gp). Alexandrite (1300 gp). 1 Medium magic item.


Social Check DCs

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