Lorm Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy white suit. His golden hair is braided into rings. His brown eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with painting.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 19)
Armor Class 15
Hit Points 110 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +9 / 5d8+3, Ranged +11 / 5d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 2900 pp. Moss agate (5 gp). Violet garnet (1600 gp). Banded agate (5 gp). Obsidian (5 gp). Black opal (1200 gp). Lapis lazuli (5 gp). Amber (50 gp). Fiery yellow corundum (1200 gp). Hematite (5 gp). Lapis lazuli (5 gp). Tourmaline (50 gp). Hematite (5 gp). Amber (50 gp). Citrine (30 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Emerald (1200 gp). Moss agate (5 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Moss agate (5 gp). Coral (50 gp). Obsidian (5 gp). Onyx (30 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Zircon (30 gp). Banded agate (5 gp). Silver pearl (50 gp). Obsidian (5 gp). Bloodstone (30 gp). Chrysoberyl (50 gp). Smoky quartz (30 gp). Star rose quartz (30 gp). Rock crystal (30 gp). Chrysoprase (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Qemuel Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich eastern family. Cursed with vampirism at a very young age, Qemuel has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor.
Flaws: Mundane, Disease. Bonds: Job, Rich. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 19)
Armor Class 10
Hit Points 165 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1800 pp. Blue quartz (14 gp). Eye agate (14 gp). Hematite (14 gp). Deep green spinel (60 gp). Fire opal (800 gp). Bloodstone (60 gp). Banded agate (14 gp). Aquamarine (1000 gp). Tourmaline (60 gp). Azurite (14 gp). 1 Medium magic item. 1 Medium magic item.
Manfred Branson, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and chestnut. His fierce gray eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has achieved small success as a Bowyer.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 141 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 5d8-2, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 2300 pp. Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (100 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Cloth of gold vestments (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Old masterpiece painting (2200 gp). Old masterpiece painting (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (2200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Jeweled anklet (4000 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (2200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (2200 gp). Jeweled gold crown (4000 gp). Sapphire pendant on gold chain (900 gp). A small bag of saffron. (20 gp). 1 Medium magic item.
Herleva Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire, and she perpetually has her greatsword ready. Her chestnut hair has been sun bleached extensively. Her brown eyes dart from person to person.
Personality: She is almost excessively polite to everyone, even when angry. Herleva enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Poor. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Elven, Celestial, Aquan, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Brown-green garnet (150 gp). Alexandrite (1200 gp). Sard (20 gp). Amethyst (150 gp). Alexandrite (1200 gp). Black star sapphire (800 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Moss agate (16 gp). Golden yellow topaz (1200 gp). Rose (20 gp). Azurite (16 gp). Alexandrite (1200 gp). Freshwater pearl (16 gp). Violet garnet (1200 gp). Brown diamond (6000 gp). Obsidian (16 gp). Jade (150 gp). Golden yellow topaz (1200 gp). Emerald (800 gp). Aquamarine (1200 gp). Bloodstone (20 gp). Eye agate (16 gp). Black pearl (1200 gp). Black pearl (1200 gp). Tourmaline (150 gp). Star rose quartz (20 gp). Black opal (800 gp). Moss agate (16 gp). 1 Medium magic item. 1 Medium magic item.
Uraim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: When he was but 8 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and he is greedy
Flaws: Ugly. Bonds: Rich, Guardian, In love, Immigrant. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 19 (+4) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Black velvet mask with numerous citrines (120 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (120 gp).
Roge Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: Roge was born in the north. At a young age he loved to build and create. A freak accident while working with his Marshal mother left him crippled. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Athletic, Gifted, Persistence. Flaws: Depressed, Disease. Bonds: Poor. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Hematite (9 gp). Blue diamond (6000 gp). Citrine (80 gp). Rock crystal (80 gp). Blue quartz (9 gp). Amber (140 gp). Tiger eye turquoise (9 gp). Amethyst (140 gp). Golden yellow topaz (800 gp). Sardonyx (80 gp). Black pearl (800 gp). Tourmaline (140 gp). Banded agate (9 gp). Hematite (9 gp). Deep green spinel (140 gp). Sard (80 gp). Jet (140 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Obsidian (9 gp). Azurite (9 gp). Moonstone (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Audhild Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. She carries with her a set of longbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her white hair is kept up in a ponytail inside a deerstalker hat. She has a dull look in her green eyes.
Personality: Audhild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Audhild was born with her mother's beautiful face. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She now mingles about in high society.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Rich. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 82 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. 1 Medium magic item.
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