Bucklal Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a white costume with the symbols of the sun god on his torso. His left hand appears badly burned and disfigured. He has a black handlebar mustache and slicked back black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Bonds: Immigrant, Nature. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Giant, Infernal
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Carved bone or ivory statuette (80 gp). An abacus with copper, silver and gold markers (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Medium magic item.
Williamina Walpole, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her black hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is irascible and easily irritated. She would rather hide behind her crafts than deal with other people.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered poetry. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 19)
Armor Class 9
Hit Points 150 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 5d8-2, Ranged +5 / 5d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1000 gp). A delicate brass dragon egg (30 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Thea Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a red shirt with thin green vertical stripes and brown pants and is in decent physical shape. Her red hair is thinning but still full. She is baby faced.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down
Ideals: Gifted. Flaws: Racist, Insane, Mundane. Bonds: Job. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 64 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 6000 gp.
Richard Langley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey armored body suit, with a simple green line shooting up and back down. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 142 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 400 pp. Eye agate (16 gp). Bloodstone (50 gp). Onyx (50 gp). Fiery yellow corundum (1600 gp). Violet garnet (600 gp). Fiery yellow corundum (1600 gp). Carnelian (50 gp). Violet garnet (600 gp). Star ruby (1600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Azurite (16 gp). Sard (50 gp).
Avelina Graeme, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. With bright red hair. Her eyes are blue.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of northern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Avelina took refuge in the old dungeon and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Slave, Immigrant, Nature. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 81 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Eye agate (14 gp). Obsidian (14 gp).
Rolf Branson, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his silver hair up. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of illithids.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Azurite (11 gp). Chrysoberyl (40 gp). Chalcedony (40 gp). Violet garnet (300 gp). Rock crystal (40 gp). Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Pink pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melech Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Gardener. He has a moderate pudge and is not very fit. His purple hair has been sun bleached extensively. He has black eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Melech studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety
Ideals: Impeccable, Gifted. Flaws: Secretive, Fearful. Bonds: Adventurer. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 85 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 900 pp. Amethyst (50 gp). Malachite (5 gp). Golden yellow topaz (1500 gp). Coral (50 gp). Blue star sapphire (700 gp). Lapis lazuli (5 gp). Obsidian (5 gp). Rose (60 gp). Moss agate (5 gp). Chalcedony (60 gp). Peridot (60 gp). Violet garnet (1500 gp). Deep green spinel (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


