Mardnab Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair has been sun bleached extensively. Her eyes are a pleasant violet.
Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Fearful, Mundane. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 149 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Red garnet (140 gp). Sard (70 gp). White pearl (140 gp). Jade (140 gp). Chalcedony (70 gp). Amethyst (140 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Alexandrite (1400 gp). Red spinel (140 gp). Rich purple corundum (1400 gp). Chrysoberyl (140 gp). Zircon (70 gp). Deep blue spinel (1400 gp). Azurite (9 gp). Carnelian (70 gp).
Seraphina Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'8" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her left hand appears badly burned and disfigured. She keeps her long brown hair kept up in a rat tail. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Through the years after Seraphina was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Seraphina's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold music box (2000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).
Kody Axton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is long and unkept. His eyes are amber and he is always smoking a pipe.
Personality: Eccentric and domineering, Kody will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Adventurer, his mother struggled to pay the bills. A freak accident while working with his Adventurer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (50 gp). Eye agate (5 gp). Citrine (50 gp). Red-brown spinel (60 gp). Aquamarine (500 gp). Black pearl (500 gp). Red garnet (60 gp).
Hugolina Bing, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She sports grey clothing, slightly heavier than average wear. Her black hair is thinning but still full. Her eyes are a pleasant green.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to open a new tavern; and marry her sister to traveling adventurers
Ideals: Professionalism, Artistic. Bonds: Family, Rich, Job. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: White pearl (80 gp). Deep blue spinel (1300 gp). Fiery yellow corundum (1600 gp). Amethyst (80 gp). Malachite (15 gp). Golden pearl (80 gp). Chrysoberyl (80 gp). Jasper (80 gp). 1 Medium magic item.
Vistra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Adventurer. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.
History: Vistra was raised in a hard working conservative environment. A freak accident while working with her Dilettante father left her crippled. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Flaws: Disease, Hedonist, Greedy. Bonds: Job, In love. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 8
Hit Points 113 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +4 / 5d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1900 pp. Moss agate (11 gp). Sard (30 gp). Moss agate (11 gp). Red garnet (60 gp). Silver pearl (60 gp). Hematite (11 gp). Golden yellow topaz (1200 gp). Azurite (11 gp). Amber (60 gp). Eye agate (11 gp). Golden yellow topaz (1200 gp). Jet (60 gp). Peridot (30 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Fiery yellow corundum (900 gp). Black pearl (1200 gp). Blue quartz (11 gp). Sardonyx (30 gp). Blue quartz (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Guy Moreno, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has shaved his head bald. His eyes are likewise violet. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Guy took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Rich, Attractive. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered and bejeweled glove (4000 gp). Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (60 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.
Naill Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears yellow leather gloves, a yellow jacket, and tight pants. His moppish golden hair is in a traditional bowl cut. He has gray eyes and a yellow hat with a grey feather.
Personality: He has always had a great fascination with Dragonborn culture. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Naill was born on a far southern mountains where he grew up under the tutelage of his father, an expert Spy. Days after completing his studies, news broke out that his hometown was attacked by goblins. Naill was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his religion dominates his actions
Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Religious, Enemies. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Azurite (15 gp). Banded agate (15 gp). Iolite (40 gp). Deep green spinel (120 gp). Onyx (40 gp). Deep blue spinel (1300 gp). Amber (120 gp). Clear bright green emerald (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
