Robbie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and she perpetually has her bow ready. Her golden hair is styled in orderly dreadlocks. Her violet eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 150 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 19 (+4) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Goblin
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. Silver pearl (100 gp). Hematite (8 gp). Aquamarine (1000 gp). Chalcedony (20 gp). Jade (100 gp). Deep green spinel (100 gp). 1 Medium magic item. 1 Medium magic item.
Salasar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears just a green suit, and is pretty ugly. His blue crest has been sun bleached extensively. His fierce red eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly, Insane. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Jeweled anklet (1000 gp). Old masterpiece painting (1900 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). Gold music box (1000 gp). Gold and topaz bottle stopper cork (600 gp). 1 Medium magic item.
Howard Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Rich, Nature. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Elven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Aquamarine (1000 gp). Alexandrite (1000 gp). Bloodstone (50 gp). Jet (120 gp). Black star sapphire (900 gp). Eye agate (9 gp). Carnelian (50 gp). Deep blue spinel (1000 gp). Carnelian (50 gp). Malachite (9 gp). Moonstone (50 gp). Eye agate (9 gp). Violet garnet (1000 gp). Blue quartz (9 gp). Malachite (9 gp). Onyx (50 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ruloth Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. She has moderate length blue crest. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: When she was but 4 years old her parents immigrated from the south. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the south, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Aquamarine (1600 gp). Emerald (1300 gp). Moonstone (60 gp). Violet garnet (1600 gp). Rhodochrosite (16 gp). Carnelian (60 gp). White opal (1300 gp). Deep blue spinel (1600 gp).
Beatrice Graham, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her deerstalker hat is riddled with cuts and holes. Her eyes are hazel.
Personality: She speaks before she thinks and is too direct. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: When she was but 3 years old her parents immigrated from the east. Her mother was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To prove her worth to the world.
Ideals: Opinionated, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Jet (150 gp). Citrine (50 gp). Aquamarine (1600 gp). Moss agate (16 gp). Golden yellow topaz (1600 gp). Silver pearl (150 gp). Eye agate (16 gp). Malachite (16 gp). Moonstone (50 gp).
Erky Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and curly. His eyes, though not visible through his cowl, are green.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a slaver, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is terrified, and will act out of fear; and tiefling compassion
Flaws: Cynical, Hedonist, Racist. Bonds: Poor, Mentor. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 76 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant, Celestial
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Blue sapphire (1500 gp). Aquamarine (500 gp). Azurite (5 gp). Amber (40 gp). Moonstone (30 gp). Red-brown spinel (40 gp). Coral (40 gp). Bloodstone (30 gp). Bloodstone (30 gp). Jet (40 gp). Deep blue spinel (500 gp). Aquamarine (500 gp).
Harvest Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her fur, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Harvest enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: To get a good night's sleep; and a deep hatred of brigands
Ideals: Philantrophist. Flaws: Insomniac, Hedonist. Bonds: Mentor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 153 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 2000 pp. Deep blue spinel (1300 gp). Freshwater pearl (9 gp). Amber (60 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Golden yellow topaz (1300 gp). Blue star sapphire (1400 gp). Golden pearl (60 gp). Aquamarine (1300 gp). Red spinel (60 gp). Violet garnet (1300 gp). Freshwater pearl (9 gp). Moonstone (70 gp). Aquamarine (1300 gp). Black pearl (1300 gp). Silver pearl (60 gp). Deep blue spinel (1300 gp). Rose (70 gp). Emerald (1400 gp). Rock crystal (70 gp). Amber (60 gp). Amethyst (60 gp). Pink pearl (60 gp). Violet garnet (1300 gp). Emerald (1400 gp). White pearl (60 gp). Eye agate (9 gp). Iolite (70 gp). Iolite (70 gp). Sard (70 gp). Chalcedony (70 gp). Blue quartz (9 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
