Paela Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her golden hair is singed and shortened. Her gray eyes lackadaisically let the world flow into them.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She plays an instrument quite well.
History: Born to a Shoemaker, her mother struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Passionate, Artistic, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 139 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 19 (+4) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Smoky quartz (80 gp). Eye agate (13 gp). Eye agate (13 gp). Golden pearl (60 gp). Jasper (80 gp). Golden pearl (60 gp). Obsidian (13 gp). Freshwater pearl (13 gp). Eye agate (13 gp).
Grigi Brixton, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tattered old clothes. Her hair is brown and very short. Her green eyes peer out from beneath her deerstalker white hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also is a firm believer in the womanly ideal.
History: Grigi lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Mortician and found it very stressful. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and balancing her hectic life and new mortician responsibilities is difficult
Flaws: Ugly, Impulsive. Bonds: Job, Family, Slave. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 127 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Orc, Auran, Dwarven
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 4000 gp. Hematite (16 gp). Moss agate (16 gp). Jasper (80 gp). Red-brown spinel (110 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Deep green spinel (110 gp). White pearl (110 gp). Rhodochrosite (16 gp). Brown-green garnet (110 gp). Black opal (800 gp). Tourmaline (110 gp). Fiery yellow corundum (800 gp). 1 Medium magic item.
Chem Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his blue hair well, parting it to the left. His eyes are red.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Chem was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 8 (-1) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnome, Elven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Chrysoberyl (160 gp). Rhodochrosite (7 gp). Peridot (20 gp). Chrysoprase (20 gp). Blue star sapphire (500 gp). Onyx (20 gp). Tiger eye turquoise (7 gp). Alexandrite (1200 gp). Amethyst (160 gp). Star rose quartz (20 gp). Golden pearl (160 gp). Moonstone (20 gp). Zircon (20 gp). Rhodochrosite (7 gp). 1 Medium magic item.
Dariff Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered trident and tarnished shortspear as well. She has done her best to style her auburn hair to look like a famous performer. Her fierce brown eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.
History: Dariff was born in the north. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Passionate, Persistence. Flaws: Impulsive. Bonds: Rich. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 12000 gp. Chrysoprase (40 gp). Fire opal (1300 gp). Aquamarine (500 gp). Iolite (40 gp). Sardonyx (40 gp). Black pearl (500 gp). Moss agate (8 gp). Zircon (40 gp). Black pearl (500 gp). Blue sapphire (1300 gp). Carnelian (40 gp). Blue sapphire (1300 gp). Banded agate (8 gp). Iolite (40 gp). Smoky quartz (40 gp). Banded agate (8 gp). Chrysoprase (40 gp). Emerald (1300 gp). Pink pearl (160 gp). 1 Medium magic item.
Smoking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His brown fur is braided into rings. He is baby faced.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Smoking and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and he has money and likes to spend it
Ideals: Gifted, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. Sapphire pendant on gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kallista Idea, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a black coat. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her red hair is lengthy. Her eyes are silver.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Kallista was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Justice. Flaws: Greedy, Ugly. Bonds: Rich, Job. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 5d4-3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Aquamarine (600 gp). Black pearl (600 gp). Violet garnet (600 gp). Chrysoprase (30 gp). Azurite (14 gp). Amber (130 gp). Golden yellow topaz (600 gp).
Helen Myerscough, Female Human [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. She carries a battered mace and tarnished falchion as well. Her hair is cut close to her head. Her thin eyebrows rest above her beady green eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1100 pp.
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Their contribution stands as a beacon of hope for all adventurers!
