Whurdred Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair has been sun bleached extensively. She has several tiny jet earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Flaws: Shy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp.
Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his nunchaku ready. His hair is white and curly. He wears crescent spectacles with a black brim.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and he wants revenge against goblins
Ideals: Fighting. Bonds: Enemies, Job, Religious, Rich. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Carnelian (40 gp). Moonstone (40 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (1400 gp). Moonstone (40 gp). Chrysoberyl (100 gp). Eye agate (12 gp). Iolite (40 gp). Violet garnet (1400 gp). Silver pearl (100 gp). Moss agate (12 gp). Rose (40 gp). Black pearl (1400 gp). Citrine (40 gp). Iolite (40 gp). Zircon (40 gp). Malachite (12 gp). Rich purple corundum (1400 gp). Onyx (40 gp). 1 Minor magic item.
Morkral Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is obsessed with his god.
History: He was born in a small mountains village. He was taken from his home at a very young age. He has never given up on his dancing dream.
Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Impulsive. Bonds: Religious, Nature, Slave. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 161 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver chalice with lapis lazuli gems (90 gp). Silver ewer (70 gp). Gold dragon comb with red garnet eye (1100 gp). Black velvet mask with numerous citrines (90 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (2800 gp).
Elaim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His whole body is exceptionally muscular. With a patchy brown beard and wild brown hair. His eyes are a pleasant blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.
History: Elaim was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant, Job, Family. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 155 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold dragon comb with red garnet eye (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Manfred Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Black pearl (1000 gp). Blue sapphire (600 gp). Sard (40 gp). Golden pearl (130 gp). Aquamarine (1000 gp). Chalcedony (40 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Red spinel (130 gp). Amethyst (130 gp). 1 Medium magic item.
Alice Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is also unnaturally pale. Her golden hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a great chef.
History: Alice was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Deep green spinel (150 gp). White opal (1500 gp). Citrine (80 gp). Black pearl (700 gp). Obsidian (5 gp). Blue star sapphire (1500 gp). Deep blue spinel (700 gp). Fire opal (1500 gp). Red-brown spinel (150 gp). Deep green spinel (150 gp). Deep green spinel (150 gp). Coral (150 gp). Zircon (80 gp). Azurite (5 gp). Iolite (80 gp). Golden yellow topaz (700 gp). Red-brown spinel (150 gp). Bloodstone (80 gp). Azurite (5 gp). Sardonyx (80 gp). Smoky quartz (80 gp).
Medrash Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He wears his black crest down. His eyes are likewise gold.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. His druidic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold cup set with emeralds (4000 gp). Black velvet mask with numerous citrines (30 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!