Sumnes Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a tan and blue handkerchief worn on her right side. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Sumnes hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Sumnes lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and to be a architect again
Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Family, Job, Adventurer. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal, Gnoll, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (70 gp). Gold cup set with emeralds (4000 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold dragon comb with red garnet eye (500 gp). Embroidered and bejeweled glove (1000 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Medium magic item.
Tana Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her hair is always cut to a buzz. Her gray unseeing eyes seem to look past you.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.
History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero.
Ideals: Persistence, Entrepeneur. Flaws: Disease, Shy. Bonds: Adventurer. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Star ruby (500 gp). White pearl (110 gp). Star rose quartz (30 gp). Citrine (30 gp). Bloodstone (30 gp). Amber (110 gp). Jet (110 gp). Hematite (7 gp). Obsidian (7 gp). 1 Medium magic item.
Pelt Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she sports pastel clothing, slightly heavier than average wear, and is pretty ugly. She keeps her long lavender fur kept up in a rat tail. Her ears are large.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Pelt grew up listening to her mother's many stories. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She now owns her own business.
Motivation: She is unsatisfied with her job; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Banded agate (9 gp). Violet garnet (1200 gp). Red spinel (150 gp). Blue diamond (7000 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (9 gp). Iolite (40 gp). Carnelian (40 gp). Moss agate (9 gp). Black opal (1600 gp). Bloodstone (40 gp). Star rose quartz (40 gp). Sard (40 gp). Deep blue spinel (1200 gp). Carnelian (40 gp). Chrysoberyl (150 gp). Tiger eye turquoise (9 gp). Aquamarine (1200 gp). Malachite (9 gp). Moss agate (9 gp). Rich purple corundum (1600 gp). Hematite (9 gp). Jade (150 gp). Golden yellow topaz (1200 gp).
Ahlyssa Kelsey, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey armored body suit, with a simple green line shooting up and back down. She keeps her chestnut hair in a flapper bob. Her fierce blue eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Ugly, Insane, Fearful. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Aquamarine (900 gp). Citrine (30 gp). Zircon (30 gp). Red-brown spinel (150 gp). Aquamarine (900 gp). Amethyst (150 gp). Onyx (30 gp). Citrine (30 gp). Smoky quartz (30 gp). Azurite (13 gp). Citrine (30 gp). Blue star sapphire (1100 gp). Smoky quartz (30 gp). Amethyst (150 gp). Black pearl (900 gp). Pink pearl (150 gp). Deep blue spinel (900 gp).
Dagnal Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. With wild black hair. She has several tiny ruby earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, and he perpetually has his sickle ready. He keeps his long white hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal singing training, and achieved minor success. He became a Knight soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Golden circlet with four aquamarines (3000 gp). Gold music box (4000 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (170 gp). Gold dragon comb with red garnet eye (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Cloth of gold vestments (170 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Gold and topaz bottle stopper cork (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joser Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears red cloth garments or leather armor. His white hair is singed and shortened. He has amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the west to a Body Guard, Joser learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and expand his business
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Fire opal pendant on a fine gold chain (1700 gp). Solid gold idol (800 gp). Cloth of gold vestments (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
