Adrik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is black and very short. His hazel eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Dragonborn culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Ideals: Philantrophist. Flaws: Racist. Bonds: Military, Adventurer, Enemies. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Hematite (4 gp). Golden pearl (150 gp). Golden yellow topaz (1400 gp). Red spinel (150 gp).
Merihim Despair, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is knotted and matted. His eyes are white.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Armorer, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Athletic. Flaws: Hedonist, Antagonistic. Bonds: Poor, Job. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Krimmon Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his quarterstaff ready. His long white hair reaches down to his waist. His violet unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Adventurer, Immigrant. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 77 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. 1 Medium magic item.
Jasmine Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants. She has a moderate pudge and is not very fit. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are amber and beady.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Jasmine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her first spouse was a Actor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: She is content; and doesn't want to be a barrister and was forced into it by her family
Flaws: Ugly, Mundane. Bonds: Immigrant, Poor, Family. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 133 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Deep blue spinel (1000 gp). Amber (100 gp). Golden yellow topaz (1000 gp). Golden pearl (100 gp). Obsidian (16 gp). Sardonyx (80 gp). Coral (100 gp). White pearl (100 gp). Red garnet (100 gp). Lapis lazuli (16 gp). Aquamarine (1000 gp). Jasper (80 gp). Amber (100 gp). Red-brown spinel (100 gp). Jasper (80 gp). Eye agate (16 gp). Freshwater pearl (16 gp). Jet (100 gp). Pink pearl (100 gp). Malachite (16 gp). Red spinel (100 gp). Golden yellow topaz (1000 gp). Golden pearl (100 gp). Obsidian (16 gp). 1 Medium magic item. 1 Medium magic item.
Boddynock Welber, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He is generally shirtless and showing off his tattooed chest. His hair is red and very short. He has gleaming, smiling blue eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Tailor, who enjoyed hunting, Boddynock was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Boddynock took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Boddynock was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Moss agate (6 gp). Deep blue spinel (900 gp). Jet (60 gp). Aquamarine (900 gp). Carnelian (80 gp). Black star sapphire (800 gp). Jasper (80 gp). Silver pearl (60 gp). Star ruby (800 gp). Zircon (80 gp). Azurite (6 gp). Tourmaline (60 gp). Golden yellow topaz (900 gp). Smoky quartz (80 gp). Golden pearl (60 gp). White pearl (60 gp). Deep green spinel (60 gp). Obsidian (6 gp). Red-brown spinel (60 gp). Brown-green garnet (60 gp). Rock crystal (80 gp). White opal (800 gp). Sard (80 gp).
Ielenia Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic, Logical. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Giant, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 5000 gp.
Fallond Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a grey and black robe with the hood down. His white hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a brothel owner, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has achieved small success as a Servant.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a spice merchant again
Flaws: Shy. Bonds: Job, Mentor, Immigrant, Debt. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 72 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Draconic, Celestial
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Rhodochrosite (7 gp). Red-brown spinel (150 gp). Violet garnet (200 gp). Citrine (60 gp). Moss agate (7 gp).
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