Kilvar Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He has moderate length red hair. He has green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west his family was never financially stable. In his 16th year, his parents were killed by a gnolls raid, leaving Kilvar alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants his loneliness to end; and many gnolls want him driven away
Ideals: Extrovert, Entrepeneur. Flaws: Secretive. Bonds: Poor, Enemies, Has a crush. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Malachite (6 gp). Rhodochrosite (6 gp). Azurite (6 gp). Malachite (6 gp). Jet (40 gp). Black pearl (1100 gp). Peridot (80 gp). Malachite (6 gp). Emerald (1400 gp). Black pearl (1100 gp). Tiger eye turquoise (6 gp). Blue sapphire (1400 gp). Onyx (80 gp). Violet garnet (1100 gp). Deep green spinel (40 gp). Rock crystal (80 gp). Zircon (80 gp). Iolite (80 gp).
Erdan Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a longsword on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair has been sun bleached extensively. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: Erdan was born with his father's beautiful face. A freak accident while working with his Dyer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a dyer again
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Smoky quartz (50 gp). Deep blue spinel (400 gp). Rhodochrosite (7 gp). Amethyst (150 gp). Deep blue spinel (400 gp). Fire opal (700 gp). Sardonyx (50 gp). Iolite (50 gp). Coral (150 gp). Bloodstone (50 gp).
Marbas Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He believes the world needs to unite to get rid of brigands once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Tabaxi compassion; and someone believes him a fraud
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Enemies, Rich. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Violet garnet (1500 gp). Moonstone (70 gp). Freshwater pearl (5 gp). Violet garnet (1500 gp). Chrysoberyl (140 gp). Sardonyx (70 gp). Black pearl (1500 gp). Peridot (70 gp). Lapis lazuli (5 gp). Hematite (5 gp). Rose (70 gp). Zircon (70 gp). Violet garnet (1500 gp). Carnelian (70 gp). Obsidian (5 gp). Red spinel (140 gp). Black opal (1600 gp). Azurite (5 gp). Jet (140 gp). Star rose quartz (70 gp). 1 Minor magic item.
Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a pastel scarf. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His crest is copper, silky, and of moderate length. His gold unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he has a crush on the local mayor
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Silver chalice with lapis lazuli gems (140 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Tim Richie, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears baggy grey pantaloons and a black scarf. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the east to a Fisher, Tim learned a great deal about his father's area of expertise. His childhood dream was to be a Stableman, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and his religion dominates his actions
Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Job, Religious. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Gnoll, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Aquamarine (1100 gp). Star ruby (1500 gp). Alexandrite (1100 gp). Emerald (1500 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Eye agate (4 gp). Malachite (4 gp). Red spinel (150 gp). Chalcedony (80 gp). Carnelian (80 gp). Banded agate (4 gp). Blue star sapphire (1500 gp). Obsidian (4 gp). 1 Medium magic item.
Vlorn Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long brown hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Cook in town.
History: He was born at the edge of vast mountains. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Cook for hire.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Addict. Bonds: Job, Nature. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 59 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Undercommon, Gnoll, Aquan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 400 pp. Blue diamond (7000 gp). Blue sapphire (600 gp). Lapis lazuli (4 gp). Deep blue spinel (400 gp). Onyx (30 gp). Bloodstone (30 gp). Carnelian (30 gp). Carnelian (30 gp). Zircon (30 gp). Aquamarine (400 gp). Carnelian (30 gp).
Flask In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her orange fur up. Her eyes are hazel.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She comes from a rich southern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: Expand her business; and sabotage a competitor
Ideals: Fighting. Flaws: Shy. Bonds: In love, Rich, Job. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 104 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1600 pp. Rich purple corundum (1600 gp). Blue quartz (5 gp). Aquamarine (900 gp). Obsidian (5 gp). Peridot (40 gp). Peridot (40 gp). Obsidian (5 gp). Deep blue spinel (900 gp). Red garnet (50 gp). Freshwater pearl (5 gp). Golden yellow topaz (900 gp). Onyx (40 gp). Red-brown spinel (50 gp). Zircon (40 gp). Rhodochrosite (5 gp). Rock crystal (40 gp). Chrysoprase (40 gp). Fire opal (1600 gp). Iolite (40 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Sard (40 gp). Rock crystal (40 gp). Freshwater pearl (5 gp). Silver pearl (50 gp). Red-brown spinel (50 gp). Violet garnet (900 gp). Lapis lazuli (5 gp). Lapis lazuli (5 gp). Deep blue spinel (900 gp). Smoky quartz (40 gp). Sard (40 gp). Malachite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
