Merihim Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His white hair is slicked back into a classic pompadour. He has gleaming, smiling white eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Merihim took refuge in the large cave and found the beat up flail and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A deep hatred of dire rats; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Brass mug with jade inlays (200 gp). Solid gold idol (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (180 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1600 gp). Cloth of gold vestments (180 gp). Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (6000 gp). Gold and topaz bottle stopper cork (1800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).
Ermina Atterton, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears just a brown suit. She is tall, broad shouldered and powerfully built. She has slicked back blonde hair. This green eyed northerner is not easily forgotten.
Personality: She has always had a great fascination with Gnomish culture. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the north. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: Expand her business; and to be a dilettante again
Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled gold crown (7000 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (1600 gp). Gold and topaz bottle stopper cork (900 gp). Gold music box (4000 gp). Brass mug with jade inlays (300 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).
Quick In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with tan socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His black fur is thinning but still full. His yellow eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.
History: Quick was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Bonds: Religious, Job, Rich, Enemies. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Moss agate (14 gp). Malachite (14 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Black opal (1400 gp). Malachite (14 gp). Fiery yellow corundum (1400 gp). Zircon (80 gp). Citrine (80 gp). 1 Medium magic item.
Waywocket Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is tall, broad shouldered and powerfully built. She has shaved her head bald. This violet eyed westerner is not easily forgotten.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with finding treasure.
History: She was born at the edge of vast island. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To unite with her brother.
Ideals: Impeccable. Bonds: Poor, Adventurer, Nature, Family. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Abyssal, Draconic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Blue quartz (16 gp). Chrysoberyl (90 gp). Tourmaline (90 gp). Blue sapphire (1000 gp). Zircon (80 gp). Obsidian (16 gp). Citrine (80 gp). Tourmaline (90 gp). Black pearl (400 gp). Carnelian (80 gp). Freshwater pearl (16 gp). Banded agate (16 gp). Peridot (80 gp). 1 Medium magic item.
Uadjit Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black tunic with blue highlights, and long brown pants that bunch up around her shoes. Her long white crest is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Uadjit was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Has a crush, Job, Mentor, Family. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Blue sapphire (600 gp). Citrine (40 gp). Zircon (40 gp). Red garnet (70 gp). Rose (40 gp). 1 Medium magic item.
Oskar Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His long brown hair is drawn into a two foot long braid. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a crush on the local Blacksmith; and he's in love
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Military, Has a crush. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin, Terran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Jasper (60 gp). Emerald (600 gp). Black star sapphire (600 gp). Moonstone (60 gp). Peridot (60 gp). Citrine (60 gp). Fiery yellow corundum (600 gp). Golden pearl (80 gp).
Adelaide Winterbourne, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears skinny pants and wears a brown and white robe with the hood down. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses divination through singing.
History: Adelaide was born with her father's beautiful face. Her childhood dream was to be a Tailor, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Giant, Aquan, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Moss agate (10 gp). Bloodstone (60 gp). Rose (60 gp). Malachite (10 gp). Azurite (10 gp). Obsidian (10 gp). Sard (60 gp). Blue sapphire (1100 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Jasper (60 gp). Golden yellow topaz (600 gp). Deep green spinel (130 gp). Smoky quartz (60 gp). Moonstone (60 gp). Amethyst (130 gp). Violet garnet (600 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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