Thradal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His chestnut hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 48 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Auran
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold music box (2000 gp).
Srorthen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy black pantaloons and a brown scarf. His red crest is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Tailor. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Tailor soon after.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 58 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. Black star sapphire (700 gp). Tourmaline (60 gp). Black pearl (300 gp). Onyx (60 gp). Zircon (60 gp). Golden yellow topaz (300 gp). Rich purple corundum (700 gp). Hematite (4 gp). Moonstone (60 gp). Coral (60 gp). Banded agate (4 gp). Sardonyx (60 gp). Pink pearl (60 gp). Blue star sapphire (700 gp). Chrysoberyl (60 gp). Tiger eye turquoise (4 gp). Bloodstone (60 gp). Violet garnet (300 gp). Azurite (4 gp). Red spinel (60 gp). Freshwater pearl (4 gp). Alexandrite (300 gp). Violet garnet (300 gp). Moonstone (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Flame Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His gray fur is thinning but still full. His fierce blue eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Fletcher and found it very stressful. He became a Fletcher soon after.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Job. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Old masterpiece painting (2100 gp). Black velvet mask with numerous citrines (160 gp). Old masterpiece painting (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled gold crown (8000 gp). A roughly beaten golden orb (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Ur-Dag Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ur-Dag took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To end his boredom; and he is unsatisfied with his job
Flaws: Ugly, Depressed, Forgetful, Mundane. Bonds: Nature, Job. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. A delicate brass dragon egg (50 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold music box (1000 gp). Sapphire pendant on gold chain (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Iados Blame, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy black suit. His black hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Shoemaker profession.
History: He got into the Miller business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Dwarven compassion; and further expansion of business
Flaws: Antagonistic, Secretive, Racist. Bonds: Attractive, Job. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eridred Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears brown painted combat armor at almost all times. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Eridred grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business.
Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 161 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Rock crystal (60 gp). Bloodstone (60 gp). White pearl (120 gp). Rich purple corundum (900 gp). Aquamarine (1600 gp). Blue quartz (7 gp). Bloodstone (60 gp). Banded agate (7 gp). Sardonyx (60 gp). Pink pearl (120 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Pink diamond (4000 gp). Rose (60 gp). Chalcedony (60 gp). Chrysoprase (60 gp). Golden yellow topaz (1600 gp). Pink pearl (120 gp). Golden pearl (120 gp). Blue sapphire (900 gp). Obsidian (7 gp).
Arnold Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.
History: The child of southern immigrants he idolized his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Goblin
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Smoky quartz (40 gp). Rose (40 gp). White opal (1300 gp). Chrysoberyl (120 gp). Freshwater pearl (9 gp). Blue sapphire (1300 gp). Azurite (9 gp). Rhodochrosite (9 gp). Coral (120 gp). Star ruby (1300 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!