Oskar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown and curly. His hazel eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Fighting, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A silver and pearl hairclip (90 gp). 1 Medium magic item.
Ribbles Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes him a fraud; and revenge
Ideals: Extrovert. Flaws: Disease, Secretive. Bonds: Immigrant, Enemies. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1900 pp. Alexandrite (1600 gp). Tourmaline (90 gp). Jasper (70 gp). Coral (90 gp). Chalcedony (70 gp). Malachite (9 gp). Deep green spinel (90 gp). Carnelian (70 gp). Fire opal (400 gp). Alexandrite (1600 gp). Blue quartz (9 gp). Azurite (9 gp). Rich purple corundum (400 gp). Smoky quartz (70 gp).
Ar-Gul Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, black, dusty cloak. He is an epitome of beauty. His blonde hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Ar-Gul is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Ar-Gul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Flaws: Depressed, Secretive. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1000 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.
Sorath Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blue hair is lengthy and is close to two feet long. Her eyes are silver and beady.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in the south to a Stableman, Sorath learned a great deal about her mother's area of expertise. She worked as a nervous Stableman and found it very stressful. She's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. A necklace of small pink pearls (3000 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1000 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kellen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His hair is long and white with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Kellen was born the youngest of three triplets. Kellen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: He is unsatisfied with his job; and wants his loneliness to end
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Moss agate (6 gp). Zircon (30 gp). Blue star sapphire (1300 gp). Black pearl (200 gp). Amber (130 gp). Lapis lazuli (6 gp). Blue sapphire (1300 gp). Rhodochrosite (6 gp). Red spinel (130 gp). Deep blue spinel (200 gp). Zircon (30 gp). Tiger eye turquoise (6 gp). Brown-green garnet (130 gp). Azurite (6 gp). Jasper (30 gp). Coral (130 gp). Chalcedony (30 gp). 1 Medium magic item.
Birel Iathrana, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with wide-brimmed hat. Her red hair is well kept. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: Her mother raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She was granted arcane powers by her dying sister.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (900 gp). A roughly beaten golden orb (40 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).
Rieta Flight, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. She has chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a soldier and died while she was still young. Rieta was left her mother's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.
Motivation: She is currently in port desperately looking for someone to get her out; and to prove her worth to the world
Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Slave, Military. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Terran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Aquamarine (1000 gp). Violet garnet (1000 gp). Tourmaline (90 gp). Amber (90 gp). Alexandrite (1000 gp). Lapis lazuli (7 gp). Amethyst (90 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Lapis lazuli (7 gp). Malachite (7 gp). Silver pearl (90 gp). Chrysoprase (50 gp). Violet garnet (1000 gp). Fire opal (800 gp). Eye agate (7 gp). Deep blue spinel (1000 gp). Bloodstone (50 gp).
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