Helja Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" northern woman, she typically wears grey cloth garments or leather armor. Her black hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She dislikes all the random violence that takes place in the north. She receives visions of the future at random moments
History: The child of northern immigrants she idolized her mother. She was taken from her home at a very young age. She left for the north, certain she would find work there.
Motivation: She is terrified, and will act out of fear.
Ideals: Pacifist, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Star rose quartz (50 gp). Freshwater pearl (12 gp). Moonstone (50 gp). Violet garnet (1100 gp). Tiger eye turquoise (12 gp). Smoky quartz (50 gp). Deep green spinel (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gilbert Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a moderate pudge and is not very fit. He keeps his red hair in a flapper bob. His face is scarred and worn.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gilbert was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Flaws: Ugly, Antagonistic, Racist. Bonds: Guardian, Family. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1800 pp. Aquamarine (300 gp). Moonstone (40 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Golden pearl (140 gp). Banded agate (5 gp). Sardonyx (40 gp). Iolite (40 gp). Moonstone (40 gp). Malachite (5 gp). Violet garnet (300 gp). Moonstone (40 gp). Jade (140 gp). Malachite (5 gp). Violet garnet (300 gp). Jasper (40 gp). Aquamarine (300 gp). Tiger eye turquoise (5 gp).
Williamina Willoughby, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her chestnut hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born on a small isolated farm. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and to be a dyer again
Flaws: Hedonist. Bonds: Immigrant, Attractive, Nature, Rich, Job. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 51 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Fire opal (1200 gp). Banded agate (15 gp). Sard (40 gp). Tourmaline (100 gp). Freshwater pearl (15 gp). Chalcedony (40 gp). Lapis lazuli (15 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). Coral (100 gp). Brown-green garnet (100 gp). Golden pearl (100 gp). Chalcedony (40 gp). Chrysoberyl (100 gp). White opal (1200 gp). Golden pearl (100 gp). Red spinel (100 gp). Moonstone (40 gp). Chrysoprase (40 gp). Black pearl (800 gp). Deep green spinel (100 gp). Tiger eye turquoise (15 gp). 1 Medium magic item.
Gunter Warwick, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Performer, his father struggled to pay the bills. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Emerald (800 gp). Malachite (7 gp). Malachite (7 gp). Tourmaline (90 gp). Malachite (7 gp). Jasper (60 gp). Aquamarine (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hugh Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and is wearing the road beaten gear of a warrior. He has styled his golden hair well, parting it to the left. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Hugh was born in the south. At a young age he loved to build and create. After coming to the age of reason, Hugh took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated, Entrepeneur, Persistence, Gifted. Bonds: Adventurer. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A silver and pearl hairclip (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (3000 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Black velvet mask with numerous citrines (70 gp). Solid gold idol (500 gp). Cloth of gold vestments (70 gp). Jeweled electrum ring (8000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. Her red fur is matted, messy, and big. She has yellow eyes.
Personality: She is irascible and easily irritated. She is afraid of women and trembles around them
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Rich. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 132 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Chalcedony (20 gp). Iolite (20 gp). Violet garnet (300 gp). Black pearl (300 gp). Zircon (20 gp). Smoky quartz (20 gp). Obsidian (14 gp). Amber (80 gp). Aquamarine (300 gp). Alexandrite (300 gp). Banded agate (14 gp). Moss agate (14 gp). Amber (80 gp). Pink pearl (80 gp). Deep green spinel (80 gp). Zircon (20 gp). Rhodochrosite (14 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.
Patrin Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" southern man, he is typically in his Seamstress uniform. His green crest is braided into rings. His eyes are a pleasant gold.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Seamstress.
Motivation: Expand his business.
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Job, Religious. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp.
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