Jasmine Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this northern woman is dressed in a clean white cloak covering her clean studded leather. Her red hair is heavily combed to the left. Her brown unseeing eyes seem to look past you.
Personality: Jasmine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Jasmine reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic, Artistic, Philantrophist. Flaws: Disease. Bonds: Military. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 20 (+5) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled gold crown (4000 gp). Gold music box (1000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (500 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Alex Sydney, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Priest.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Shy. Bonds: Rich, Slave, Attractive, Military. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 17
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp.
Paggen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to hide his balding. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Paggen studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Rich. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 18)
Armor Class 9
Hit Points 111 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 5d6-2, Ranged +4 / 5d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 2000 pp. Alexandrite (200 gp). Emerald (1300 gp). Black pearl (200 gp). Freshwater pearl (5 gp). Amber (160 gp). Moss agate (5 gp). Citrine (50 gp). Malachite (5 gp). Aquamarine (200 gp). Violet garnet (200 gp). Chrysoprase (50 gp). Banded agate (5 gp). Rose (50 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Black pearl (200 gp). Black pearl (200 gp). Moss agate (5 gp). Peridot (50 gp). Tourmaline (160 gp). Aquamarine (200 gp). Jet (160 gp). Bloodstone (50 gp). Clear bright green emerald (3000 gp). Citrine (50 gp). Chrysoprase (50 gp). Black pearl (200 gp). 1 Medium magic item. 1 Medium magic item.
Don Snowdon, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey feathered hat and grey clothes. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His fierce hazel eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.
Motivation: Someone believes him a fraud; and to unite with his brother
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Family, Poor, Enemies. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Malachite (15 gp). Azurite (15 gp). Banded agate (15 gp). Emerald (1300 gp). Hematite (15 gp). Azurite (15 gp). 1 Medium magic item. 1 Medium magic item.
Heward Yardley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has styled his auburn hair well, parting it to the left. His brown eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Layabout in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. 1 Medium magic item.
Thea Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is white, silky, and of moderate length. Her eyes are hazel and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Thea has worked very hard to control her curse. She has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Iolite (40 gp). Golden yellow topaz (600 gp). Silver pearl (140 gp). Tiger eye turquoise (16 gp). Silver pearl (140 gp). Freshwater pearl (16 gp). Pink pearl (140 gp). Black pearl (600 gp). Silver pearl (140 gp). Violet garnet (600 gp). Amber (140 gp). Azurite (16 gp). Lapis lazuli (16 gp). White opal (1500 gp). Deep blue spinel (600 gp). Hematite (16 gp). Banded agate (16 gp). Jet (140 gp). Silver pearl (140 gp). 1 Medium magic item.
Rimple Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His chestnut hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of brigands once and for all.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rimple was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Revenge; and to protect his home
Ideals: Gifted. Flaws: PTSD. Bonds: Enemies, Religious, Guardian. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 72 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Red-brown spinel (60 gp). Violet garnet (800 gp). Alexandrite (800 gp). Obsidian (7 gp). Alexandrite (800 gp). Jade (60 gp).
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