Avice Law, Female Human [Permalink]
Personal [hide]
Description: This western woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. She sports a flattop hair cut. She has a tattooed face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Shy, Impulsive, Mundane. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 70 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Jeweled gold crown (3000 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (100 gp). Gold and ruby ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (900 gp). 1 Medium magic item. 1 Medium magic item.
Makaria Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a black suit, pastel shirt, and blue tie. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are silver and beady.
Personality: She is irascible and easily irritated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Makaria was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Makaria's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Makaria and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 90 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1500 pp. Bloodstone (30 gp). Carnelian (30 gp). Tiger eye turquoise (9 gp). White opal (1000 gp). Black pearl (1500 gp). Chrysoprase (30 gp). White opal (1000 gp). Jade (40 gp). Jasper (30 gp). Hematite (9 gp). Chrysoprase (30 gp). Chrysoberyl (40 gp). Hematite (9 gp). Chrysoprase (30 gp). Banded agate (9 gp). Azurite (9 gp). Golden yellow topaz (1500 gp). Rhodochrosite (9 gp). Star ruby (1000 gp). 1 Major magic item.
Gadreel Talent, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of magic on her torso. She is portly but not overly obese. Her purple hair is drawn into a tight pony tail with a cross scrunchie. Her silver eyes have a joyful gleam in them most of the time.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.
History: She got into the Actor business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gadreel took refuge in the ruined castle and found the beat up trident and armor she uses now. She struck the Actor job and began her own company from there.
Motivation: To reunite with her absent father; and doesn't want to be a actor and was forced into it by her family
Ideals: Professionalism. Bonds: Guardian, Job, Nature, Family. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp. White opal (600 gp). Amber (160 gp). Chalcedony (30 gp). Star ruby (600 gp). Alexandrite (1000 gp). Peridot (30 gp). Violet garnet (1000 gp). Rock crystal (30 gp). Golden yellow topaz (1000 gp). Rock crystal (30 gp). Red-brown spinel (160 gp). Black pearl (1000 gp). Fiery yellow corundum (600 gp). Red garnet (160 gp). Banded agate (11 gp). Moss agate (11 gp). Violet garnet (1000 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Iolite (30 gp). Hematite (11 gp). Jasper (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barbena Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her moppish brown hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. Recently the stress of being a Bricklayer has made it difficult for her to sleep.
Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Amethyst (70 gp). Eye agate (6 gp). Chrysoprase (30 gp). Tiger eye turquoise (6 gp). Blue sapphire (900 gp). Chrysoberyl (70 gp). Blue quartz (6 gp). Red-brown spinel (70 gp). Hematite (6 gp). Citrine (30 gp). Silver pearl (70 gp). Lapis lazuli (6 gp). 1 Minor magic item.
Cask Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.
History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: Retire the richest woman in the south; and to end her boredom
Ideals: Philantrophist, Entrepeneur. Flaws: Cynical, Mundane. Bonds: Mentor. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 73 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Druidic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Fire opal (1500 gp). Moonstone (70 gp). Banded agate (7 gp). Jasper (70 gp). Citrine (70 gp). Red-brown spinel (110 gp). Hematite (7 gp). Jade (110 gp). Black star sapphire (1500 gp). Moonstone (70 gp). Black pearl (1500 gp). Tourmaline (110 gp). Rose (70 gp). Violet garnet (1500 gp). Sard (70 gp). Obsidian (7 gp). Peridot (70 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Chrysoprase (70 gp). Amber (110 gp). Sardonyx (70 gp). Eye agate (7 gp). 1 Medium magic item.
Lilith Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. She carries a battered lance and tarnished hand crossbow as well. Her chestnut hair is lengthy and is close to two feet long. Her eyes are likewise silver.
Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She has a habit of throwing herself into exceedingly dangerous situations.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 7 years.
Motivation: To be a Animal Trainer again; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Military, Immigrant. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Goblin
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1900 gp). Cloth of gold vestments (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (100 gp).
Great Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His yellow fur is unkempt and raggedy. He has amber eyes and a pastel hat with a green feather.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. The war was a terrible time for him, and Great does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Junk Dealer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Great was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge.
Flaws: Ugly, Depressed. Bonds: Poor, Enemies, Military. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Fire opal pendant on a fine gold chain (700 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

