Sybil Thornton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and does not wear sleeves and tends to eschew shirts when she can avoid it. Sporting a golden mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Sybil will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Sybil was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Sybil's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down; and she's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Insane, Antagonistic, Mundane. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 95 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 700 pp. Old masterpiece painting (600 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (600 gp). An abacus with copper, silver and gold markers (170 gp). A small bag of saffron. (90 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Jacoba Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple yellow robe with black stripes complete with hood, and carries tridents. Her hair is always cut to a buzz. Her face is scarred and worn.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also hits on women, regardless of circumstances.
History: The child of a Shepherd, who enjoyed hunting, Jacoba was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jacoba took refuge in the large cave and found the beat up trident and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 70 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1400 pp. Black star sapphire (1200 gp). Freshwater pearl (7 gp). Alexandrite (1100 gp). Smoky quartz (40 gp). Hematite (7 gp). Black opal (1200 gp). Rock crystal (40 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Iolite (40 gp). Hematite (7 gp). Bloodstone (40 gp). Red garnet (40 gp). Lapis lazuli (7 gp). Iolite (40 gp). Azurite (7 gp). Fire opal (1200 gp). 1 Medium magic item.
Enialis Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a violet collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. With a patchy auburn beard and wild auburn hair. His thin eyebrows rest above his beady brown eyes.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Ugly, Addict, Shy. Bonds: Rich, Immigrant. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. A roughly beaten golden orb (50 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (8000 gp). A necklace of small pink pearls (6000 gp). A roughly beaten golden orb (50 gp). 1 Medium magic item.
Kithri Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Cloth of gold vestments (90 gp). Fire opal pendant on a fine gold chain (1100 gp). A necklace of small pink pearls (2000 gp).
Phann Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is heavily combed to the left. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Abrasive and pushy, she has a hard time making friends. She feeds upon the attention of others.
History: Phann hails from a village terrorized by illithids. A gifted student she started as a Banker, but she got bored and became a Brewer. She's also a talented Banker, but doesn't like to broadcast it.
Motivation: Expand her business.
Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Job. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Obsidian (11 gp). Deep blue spinel (1100 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). Red garnet (110 gp). Deep blue spinel (1100 gp). Obsidian (11 gp). Chrysoprase (40 gp). Violet garnet (1100 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). Hematite (11 gp). Pink pearl (110 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). Jasper (40 gp). Onyx (40 gp). Rock crystal (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy pastel dress. Her fur is cinnamon, silky, and of moderate length. Her eyes are blue.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She has a small toy that she constantly fidgets with.
History: She was born at the edge of vast desert. A freak accident while working with her Brewer father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Justice. Flaws: Addict, Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 142 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 19 (+4) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. 1 Medium magic item.
Adran Hanali, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. He has done his best to style his auburn hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Insomniac, Fearful. Bonds: Rich, Attractive, Slave. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 78 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Aquamarine (900 gp). Red spinel (160 gp). Chrysoprase (60 gp). Malachite (9 gp). Alexandrite (900 gp). Rose (60 gp). Tourmaline (160 gp). Moonstone (60 gp). Jade (160 gp). Amethyst (160 gp). Moss agate (9 gp). Black star sapphire (1300 gp). Bloodstone (60 gp). Freshwater pearl (9 gp). Pink pearl (160 gp). Coral (160 gp). Jade (160 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

