Gildmak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. He has a hunchback. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Nature, Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 115 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal, Aquan
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 1400 pp. Brown-green garnet (70 gp). Emerald (1300 gp). Rock crystal (30 gp). Rhodochrosite (14 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Citrine (30 gp). Bloodstone (30 gp). Obsidian (14 gp). Zircon (30 gp). Emerald (1300 gp). Red-brown spinel (70 gp). Alexandrite (700 gp). Violet garnet (700 gp). Golden pearl (70 gp). Chalcedony (30 gp). Azurite (14 gp). Chrysoprase (30 gp). Jasper (30 gp). Chrysoberyl (70 gp).
Thamior Raethran, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of nunchakus, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His green eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. 1 Medium magic item. 1 Medium magic item.
Sarah Morton, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her dagger ready. Her silver hair is braided into rings. Her thin eyebrows rest above her beady green eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 138 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Cloth of gold vestments (70 gp). Silver chalice with lapis lazuli gems (70 gp). Old masterpiece painting (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold music box (4000 gp).
Roger Tattersall, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the south. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands.
Ideals: Athletic, Joker. Bonds: Enemies, Immigrant, Adventurer. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 134 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Silver comb with moonstones (900 gp). Solid gold idol (1100 gp).
Suhnae Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a flapper bob. His green unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Elven culture. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Rich. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Fire opal (1300 gp). White pearl (160 gp). Deep green spinel (160 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Jet (160 gp). Chrysoprase (40 gp). Jet (160 gp). Onyx (40 gp). Malachite (6 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.
Adrik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and likes to wear brown tank tops with red pants. His left hand appears badly burned and disfigured. His blonde hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Marshal for hire.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Depressed. Bonds: Job, Military. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 102 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (40 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (40 gp). A delicate brass dragon egg (100 gp). Sapphire pendant on gold chain (1100 gp). Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Varis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His hair is short and blonde. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich eastern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Depressed, Fearful, Disease. Bonds: Rich, Religious. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Cloth of gold vestments (70 gp). Silver ewer (20 gp). Solid gold idol (1100 gp). Jeweled anklet (4000 gp). Cloth of gold vestments (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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