Cloak Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His fur is brown and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Some 3 years later his spouse died after the birth of his son. Heartbroken, Cloak never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to half-elven people
Ideals: Opinionated, Persistence. Flaws: Racist, Antagonistic. Bonds: Immigrant, In love. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Bloodstone (50 gp). Freshwater pearl (5 gp). Deep blue spinel (1100 gp). Blue quartz (5 gp). Black opal (600 gp). Brown diamond (6000 gp). Tiger eye turquoise (5 gp). Alexandrite (1100 gp). Tiger eye turquoise (5 gp). 1 Medium magic item.
Andry Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears red cloth garments or leather armor. She is physically well-built. She keeps her silver hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.
History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She has worked as a Map Maker like her mother before her.
Motivation: She wants nothing more than to rejoin the army; and to be a scribe again
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military, Job. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 77 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Black pearl (1000 gp). Rhodochrosite (10 gp). Amber (70 gp). Golden pearl (70 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. His white fur is kept up in a ponytail inside a broad hat. His eyes are a pleasant hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.
History: Born in the west his family was never financially stable. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Philantrophist, Logical, Gifted. Bonds: Poor, Family. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Alexandrite (500 gp). Hematite (16 gp). Violet garnet (500 gp). White pearl (40 gp). Bloodstone (80 gp). Rhodochrosite (16 gp). Smoky quartz (80 gp). Black pearl (500 gp). Moss agate (16 gp). Moss agate (16 gp). Zircon (80 gp). Fiery yellow corundum (1100 gp). Malachite (16 gp). Sardonyx (80 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Audhild Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a large grey jacket. Her brown hair is knotted and matted. Her eyes are a pleasant brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Barrister, who enjoyed hunting, Audhild was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Audhild took refuge in the large cave and found the beat up scimitar and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and to protect her home
Ideals: Justice. Bonds: Enemies, Nature, Has a crush, Guardian. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 111 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Fiery yellow corundum (600 gp). Pink pearl (120 gp). Moss agate (9 gp). Onyx (60 gp). White pearl (120 gp). Azurite (9 gp). Violet garnet (1600 gp). Jade (120 gp). Iolite (60 gp). Violet garnet (1600 gp). Blue quartz (9 gp). Red-brown spinel (120 gp). Golden yellow topaz (1600 gp). Carnelian (60 gp). Rhodochrosite (9 gp). Chalcedony (60 gp). Deep blue spinel (1600 gp). Bloodstone (60 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dark leathers with embroidery. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born to a Blacksmith, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and dwarven compassion
Ideals: Optimist. Flaws: Ugly, Insane, Racist. Bonds: Poor. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 170 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 14000 gp. Alexandrite (300 gp). Golden pearl (130 gp). Deep blue spinel (300 gp). Carnelian (30 gp). Alexandrite (300 gp). Deep green spinel (130 gp). Coral (130 gp). Chrysoberyl (130 gp). Banded agate (9 gp). Azurite (9 gp). Alexandrite (300 gp). Black opal (1100 gp). Jade (130 gp). Tiger eye turquoise (9 gp). Rich purple corundum (1100 gp). Carnelian (30 gp). Sard (30 gp). Banded agate (9 gp). Sard (30 gp). Sardonyx (30 gp). Alexandrite (300 gp). Violet garnet (300 gp). Amethyst (130 gp). Golden yellow topaz (300 gp). Moss agate (9 gp). Violet garnet (300 gp). Sardonyx (30 gp). Violet garnet (300 gp). Alexandrite (300 gp). Red-brown spinel (130 gp). Black pearl (300 gp). Jet (130 gp). Amber (130 gp). Deep blue spinel (300 gp). Jet (130 gp). 1 Medium magic item. 1 Medium magic item.
Caramip Garrick, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a tan suit. Her silver hair is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.
Personality: She will rave to anyone who will listen. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Caramip was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Flaws: Insane, Antagonistic, PTSD. Bonds: Immigrant, Poor. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Azurite (9 gp). Jet (120 gp). Obsidian (9 gp). Amethyst (120 gp). Golden yellow topaz (1400 gp). Rich purple corundum (1300 gp). Sardonyx (60 gp). Smoky quartz (60 gp). 1 Medium magic item.
Vassago Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries nunchakus. He keeps his dark red hair in a pixie cut. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Rich. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!