Kallista Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. Her hair is blue and curly. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kallista took refuge in the old dungeon and found the beat up whip and armor she uses now. She has never given up on her writing dream.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Nature, Religious. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (100 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Waywocket Beren, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She is tall, broad shouldered and powerfully built. Her auburn hair is knotted and matted. Her face is scarred and worn.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with finding treasure.
History: The child of southern immigrants she idolized her father. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 76 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Malachite (8 gp). Deep blue spinel (700 gp). Malachite (8 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Jet (40 gp). Peridot (60 gp). Aquamarine (700 gp). Emerald (1200 gp). Silver pearl (40 gp). Azurite (8 gp). Hematite (8 gp). Azurite (8 gp). Red spinel (40 gp). Carnelian (60 gp). Silver pearl (40 gp). Blue star sapphire (1200 gp). Chalcedony (60 gp).
Erias Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this eastern man dresses well, typically a more casual-formal manner. His red hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic, Philantrophist, Artistic. Flaws: Fearful. Bonds: Attractive. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 14
Hit Points 146 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 19 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Ignan, Elven, Sylvan
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1900 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (400 gp). Finely wrought small gold bracelet (90 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (400 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Cloth of gold vestments (40 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Quick Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear ponchos typically of a light pastel in addition to tight pants. She wears her beige fur up. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. She uses divination through singing.
History: She was born to loving parents in a slum to the east. In her 15th year, her parents were killed by a gnolls raid, leaving Quick alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Many gnolls want her driven away; and meet up once more with her childhood friend
Ideals: Opinionated, Gifted. Bonds: Poor, Enemies, Adventurer. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Fire opal pendant on a fine gold chain (1900 gp). Jeweled anklet (4000 gp). Gold dragon comb with red garnet eye (1600 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears baggy blue pantaloons and a grey scarf. Her chestnut hair is cut jaggedly and amateurishly. She has green eyes.
Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Sold as a small child to a necromancer, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love; and to reunite with her old friends
Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Has a crush, Adventurer. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 150 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Black pearl (1000 gp). Rhodochrosite (14 gp). Banded agate (14 gp). Jade (40 gp). Black pearl (1000 gp). Sardonyx (50 gp).
Oriel Darby, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Her hair is red and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Meet up once more with her childhood friend.
Ideals: Disciplined, Justice, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Azurite (14 gp). Tiger eye turquoise (14 gp). Eye agate (14 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Carnelian (20 gp). Blue star sapphire (700 gp). Emerald (700 gp). Chrysoberyl (80 gp). Moonstone (20 gp). Tourmaline (80 gp). Jacinth (7000 gp). Sardonyx (20 gp). Deep green spinel (80 gp). Fiery yellow corundum (700 gp). Freshwater pearl (14 gp). Citrine (20 gp). Red-brown spinel (80 gp). Rhodochrosite (14 gp). Red spinel (80 gp). Brown diamond (7000 gp). Eye agate (14 gp). Red spinel (80 gp). 1 Medium magic item. 1 Medium magic item.
Rinn Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She has slicked back silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.
Motivation: A deep hatred of dire rats; and revenge
Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Enemies, Mentor. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Smoky quartz (80 gp). Bloodstone (80 gp). Brown diamond (4000 gp). Sard (80 gp). Iolite (80 gp). Star rose quartz (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
