Stacee Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This western woman wears a worn and beaten armor. Her clothes are grease stained in places. Her golden hair is greasy and uncared for. She has green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a Actor, her mother struggled to pay the bills. Stacee was born on a far western plains where she grew up under the tutelage of her mother, an expert Body Guard. She left for the west, certain she would find work there.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp. Rose (60 gp). Banded agate (16 gp). Chrysoprase (60 gp). Blue star sapphire (400 gp). Obsidian (16 gp). White pearl (70 gp). Moss agate (16 gp). Chalcedony (60 gp). Lapis lazuli (16 gp). Blue sapphire (400 gp). White pearl (70 gp). Amethyst (70 gp). Hematite (16 gp). Obsidian (16 gp). Hematite (16 gp). Deep blue spinel (1300 gp). Sardonyx (60 gp). Black pearl (1300 gp). Pink pearl (70 gp). Chrysoberyl (70 gp). Amber (70 gp). 1 Medium magic item.
Zanna Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and carries shields. Her hair, while still mostly red, has prominent grey streaks. Her fierce violet eyes like to dwell on things.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a brothel owner, Zanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Adventurer, Mentor. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 4d8-3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp.
Traki Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His hazel eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Traki was raised in a hard working conservative environment. His childhood dream was to be a Adventurer, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Depressed, Fearful. Bonds: Job. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Obsidian (11 gp). Aquamarine (500 gp). Malachite (11 gp). Malachite (11 gp). Deep blue spinel (500 gp). Rhodochrosite (11 gp). Eye agate (11 gp). Golden yellow topaz (500 gp). Freshwater pearl (11 gp). Sardonyx (50 gp). Freshwater pearl (11 gp). Red-brown spinel (150 gp). Carnelian (50 gp). Carnelian (50 gp). Iolite (50 gp). Blue star sapphire (800 gp).
Alexandre Sheldon, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his pickaxe. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Enemies. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (180 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (500 gp). Cloth of gold vestments (180 gp). A small bag of saffron. (90 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item.
Kite Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" southern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying red fur a little too much giving a sharp red color. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends
Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Infernal, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (130 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Medium magic item.
Yurgunn Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears skinny pants and wears a brown and tan robe with the hood down. She sports a flattop hair cut. Her thin eyebrows rest above her beady brown eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.
History: Yurgunn was born the youngest of three triplets. Cursed with vampirism at a very young age, Yurgunn has worked very hard to control her curse. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her son; and doesn't want to be a glassblower and was forced into it by her family
Ideals: Persistence. Flaws: Ugly, Fearful, Disease. Bonds: Family. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. A small bag of saffron. (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Finely wrought small gold bracelet (100 gp). Golden circlet with four aquamarines (6000 gp).
Irann Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large red tufts of hair around her ears. This hazel eyed northerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: When she was but 3 years old her parents immigrated from the north. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: She is content; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Hedonist, Mundane. Bonds: Job, Immigrant. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
