Arnold Norton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears an entirely grey suit with brown socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His chestnut hair is greasy and uncared for. His gray unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Fletcher. He is a great chef.
History: Gifted from a young age, Arnold studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He now owns his own business.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Old masterpiece painting (500 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Embroidered and bejeweled glove (2000 gp). A small bag of saffron. (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). 1 Medium magic item.
Dayereth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue cloak and cross-gartered black stockings. He has no hair. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's repulsed by the PC; and a deep hatred of drow
Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 36 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Sylvan, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 pp. Malachite (14 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Azurite (14 gp). Iolite (70 gp). White pearl (140 gp). Violet garnet (400 gp). Violet garnet (400 gp). Carnelian (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Karg Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who prefers to wear white pants and tee shirts, he is not a threatening figure. He keeps his long black hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south to a Weaver, Karg learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Weaver job and began his own company from there.
Motivation: Further expansion of business; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Optimist. Flaws: Greedy. Bonds: Job, Nature, Adventurer. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 137 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp.
Ootah Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair, when down, is lengthy. She has blue eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small mountains village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Nature, Mentor. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. Amethyst (80 gp). Bloodstone (20 gp). Alexandrite (1400 gp). Chalcedony (20 gp). Violet garnet (1400 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Sardonyx (20 gp). Chrysoprase (20 gp). 1 Medium magic item.
Halander Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red costume with the symbols of magic on his torso. He carries a battered quarterstaff and tarnished mace as well. His auburn hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 6 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Immigrant, Family. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +2 / 4d8-3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Old masterpiece painting (2100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Ansley, Female Human [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has shaved her head bald. She has several tiny jet earrings on each ear.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Medium magic item.
Skirt Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her lavender fur is drawn into a tight pony tail with a skull scrunchie. Her eyes are blue and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC; and wants to have a good time and be beloved
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Nature. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Jeweled anklet (4000 gp). Old masterpiece painting (1900 gp). Brass mug with jade inlays (300 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (4000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!