Veloptima Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her black hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She is business-like. She takes instructions and follows them to the letter. She always tries to repair and not replace. It was this mentality that drove her into the Brewer business.
History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Military, Nature. Occupation: Brewer
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 92 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 5d6-3, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 13000 gp. Silver pearl (40 gp). Golden pearl (40 gp). Obsidian (7 gp). Coral (40 gp).
Rinn Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of bows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her golden hair up in a very large beehive style do. Her eyes are a pleasant amber.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has never given up on her writing dream.
Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Disciplined, Artistic. Bonds: Rich, Family. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 27 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 7 (-2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Azurite (5 gp). Rich purple corundum (1200 gp). Moss agate (5 gp). Moss agate (5 gp). Eye agate (5 gp). Hematite (5 gp). Rhodochrosite (5 gp). Malachite (5 gp). Emerald (1200 gp). Fire opal (1200 gp). Bloodstone (20 gp). Amber (60 gp). Coral (60 gp). Rhodochrosite (5 gp). 1 Medium magic item.
Ermina Stratford, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a grey coat over a black low-cut shirt, and a deerstalker hat upon her head. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has violet eyes and a grey hat with a black feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Further she is a bit of a stoner and is frequently out of it.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Addict, Disease, Insomniac. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 115 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Aquamarine (1100 gp). Smoky quartz (50 gp). Eye agate (12 gp). Lapis lazuli (12 gp).
Nordak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" eastern man, he is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a dire rats raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Selfish, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Citrine (30 gp). Jasper (30 gp). Golden yellow topaz (1600 gp). Chalcedony (30 gp). Violet garnet (1600 gp). Smoky quartz (30 gp). Bloodstone (30 gp). Golden pearl (120 gp). Brown-green garnet (120 gp). Deep blue spinel (1600 gp). Sardonyx (30 gp). Citrine (30 gp). Violet garnet (1600 gp). Rock crystal (30 gp). Star ruby (900 gp). Freshwater pearl (8 gp). Alexandrite (1600 gp). Moss agate (8 gp). Blue quartz (8 gp). Aquamarine (1600 gp). Black pearl (1600 gp). 1 Medium magic item.
Bundrigo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an entirely white suit with grey socks and a vest with buckled shoes, and a wedding ring on his right hand. His blonde hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Carpenter profession.
History: Bundrigo lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Armorer soon after.
Motivation: To unite with his sister; and sabotage a competitor
Ideals: Fighting. Flaws: Insane. Bonds: In love, Job, Family. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Alexandrite (400 gp). Lapis lazuli (12 gp). Moonstone (20 gp). Azurite (12 gp). Azurite (12 gp). Amber (90 gp). 1 Medium magic item.
Chaedi Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who sports blue clothing, slightly heavier than average wear. Her silver hair is long and unkept. She has several tiny topaz earrings on each ear.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Spice Merchant business at a young age. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 6 years.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (80 gp). Silver comb with moonstones (900 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1000 gp).
Gilthur Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair, when down, is lengthy. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. Gilthur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Hunter and occasionally as a mercenary.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Adventurer, Job. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic, Orc
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Star rose quartz (20 gp). Tourmaline (130 gp). Rhodochrosite (12 gp). Aquamarine (400 gp). Malachite (12 gp). Moss agate (12 gp). Banded agate (12 gp). Deep blue spinel (400 gp). Rose (20 gp). Sardonyx (20 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Deep blue spinel (400 gp). Lapis lazuli (12 gp). Bloodstone (20 gp). 1 Medium magic item. 1 Medium magic item.
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