Sun Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. She has a moderate pudge and is not very fit. She has dyed her greying gray fur a little too much giving a sharp gray color. She is very pretty but has cold, dead eyes.
Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of northern immigrants she idolized her father. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she is content
Flaws: Insane, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (40 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Old masterpiece painting (600 gp). 1 Medium magic item.
Merihim Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. He wears a wide-brimmed hat to hide his balding. His half smiles and white eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Painter profession.
History: Merihim hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He became a Body Guard soon after.
Motivation: Further expansion of business; and balancing his hectic life and new body guard responsibilities is difficult
Bonds: Attractive, Job, Enemies. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (700 gp). Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled electrum ring (5000 gp). An abacus with copper, silver and gold markers (160 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (160 gp). Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (80 gp).
Tervaround Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears just a tan suit. Her hair, while still mostly white, has prominent grey streaks. She wears large thick round spectacles.
Personality: Eccentric and domineering, Tervaround will drive conversation. She uses divination through singing.
History: She was born several months after her mother was called into army service. When Tervaround reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Gifted, Fighting. Bonds: Military, Job. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 179 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 22 (+6) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Fire opal (800 gp). Fiery yellow corundum (800 gp). Alexandrite (700 gp). Lapis lazuli (6 gp). Red spinel (90 gp).
Doudra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear black pants and tee shirts. Her crest, while still mostly brass, has prominent grey streaks. Her eyes are red and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. A true patriot, Doudra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Doudra lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army
Flaws: Addict, Insane. Bonds: Military, Family, Adventurer. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Jet (140 gp). Peridot (70 gp). Lapis lazuli (10 gp). Bloodstone (70 gp). Blue diamond (6000 gp). Jasper (70 gp). Blue sapphire (1600 gp). Alexandrite (400 gp). Star ruby (1600 gp). Malachite (10 gp). Black pearl (400 gp). Carnelian (70 gp). Tiger eye turquoise (10 gp). Citrine (70 gp). Freshwater pearl (10 gp). Red spinel (140 gp). Brown-green garnet (140 gp). Onyx (70 gp). Malachite (10 gp). Brown-green garnet (140 gp).
Sorath Revile, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly purple, has prominent grey streaks. This gold eyed southerner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sorath lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-orc artifacts is her passion
Flaws: Depressed, Impulsive. Bonds: Family, Adventurer. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 69 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Rock crystal (60 gp). Rhodochrosite (7 gp). Clear bright green emerald (6000 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Rhodochrosite (7 gp). Golden yellow topaz (300 gp). Pink pearl (120 gp). Blue quartz (7 gp). Carnelian (60 gp). Clear bright green emerald (6000 gp). Citrine (60 gp). Moss agate (7 gp). Jasper (60 gp). Iolite (60 gp). Zircon (60 gp). Lapis lazuli (7 gp). Black pearl (300 gp). Tourmaline (120 gp). Deep blue spinel (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Eida Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long white hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are brown.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and to reunite with her absent father
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 144 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 19 (+4) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Sylvan, Celestial
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 17000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (160 gp). Sapphire pendant on gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Embroidered and bejeweled glove (3000 gp). Silver chalice with lapis lazuli gems (160 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Jeweled anklet (3000 gp). Finely wrought small gold bracelet (60 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (160 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nogu Kendal, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fitting clothing which further accentuates her frame. Her hair is long and auburn with streaks of black, and is pulled back with small white clips. Her gray eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has since lost track of the people in her past.
Motivation: To settle down with her crush; and wants to raise her children well
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Military, Family, Has a crush. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Sard (80 gp). Iolite (80 gp). Golden pearl (120 gp). Onyx (80 gp). Amethyst (120 gp). Blue quartz (11 gp). Banded agate (11 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
