Conrad Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Justice. Flaws: Impulsive. Bonds: Rich. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Iolite (30 gp). Azurite (15 gp). Deep blue spinel (1500 gp). 1 Medium magic item.
Roger Clinton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Roger studied abroad. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Red spinel (90 gp). Star rose quartz (70 gp). Black opal (800 gp). Violet garnet (600 gp). Silver pearl (90 gp). Moss agate (15 gp). Hematite (15 gp). White pearl (90 gp). Rich purple corundum (800 gp). Freshwater pearl (15 gp). 1 Medium magic item.
Bhevek Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He wears his black hair down. He has hazel eyes.
Personality: He dislikes all the random violence that takes place in the west. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the west to a Sailor, Bhevek learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 12 years.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Pacifist, Professionalism. Bonds: Job, Adventurer, Family. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Coral (130 gp). Black star sapphire (400 gp). Onyx (70 gp). Freshwater pearl (9 gp). Red spinel (130 gp). Moonstone (70 gp). Red-brown spinel (130 gp). Moss agate (9 gp). 1 Medium magic item.
Dell Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling amber eyes.
Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. She has a small toy that she constantly fidgets with.
History: She was raised in a white middle class family as the only child. While studying, she fell in love. They married and had a son. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Flaws: Addict, Mundane. Bonds: Rich, Job, In love. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Black velvet mask with numerous citrines (100 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item.
Roland Quinton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Roland hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Roland took refuge in the ruined castle and found the beat up club and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Enemies, Nature. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 136 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1200 pp. Zircon (70 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Amber (130 gp). Rich purple corundum (800 gp). Carnelian (70 gp). Rose (70 gp). Red-brown spinel (130 gp). Star ruby (800 gp). Alexandrite (1500 gp). Blue star sapphire (800 gp). Eye agate (4 gp). Jasper (70 gp). Jade (130 gp). Red spinel (130 gp). Golden yellow topaz (1500 gp). Hematite (4 gp). Golden pearl (130 gp). Hematite (4 gp). Deep blue spinel (1500 gp). Sard (70 gp). Rhodochrosite (4 gp). Jasper (70 gp). Rich purple corundum (800 gp). Eye agate (4 gp). Obsidian (4 gp). Rock crystal (70 gp). Violet garnet (1500 gp).
Arannis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a tight fitting tan shirt and pants. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gifted from a young age, Arannis studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted, Fighting. Bonds: Immigrant, Military. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp.
Emmeline Hadley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a robe, a symbol of magic around her neck, and a trident on her belt. Her blonde hair is well kept. She has several tiny aquamarine earrings on each ear.
Personality: A skeptical and narcissistic woman, Emmeline's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in trident use. She now mingles about in high society.
Motivation: Money/treasure; and her religion dominates her actions
Ideals: Fighting, Impeccable. Bonds: Rich, Enemies, Religious. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Giant, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. 1 Minor magic item.
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