Bendoo Cotton, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her blonde hair, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a great chef.
History: She was raised in a white middle class family as the only child. A freak accident while working with her Layabout father left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Sensitive, Mundane, Disease. Occupation: Courier
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 138 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nagrette Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a fancy black dress. She keeps her brown hair in a flapper bob. She has a tattooed face.
Personality: Abrasive and pushy, she has a hard time making friends. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Nagrette was raised in a hard working conservative environment. Nagrette was born on a far northern forest where she grew up under the tutelage of her mother, an expert Layabout. She struck the Layabout job and began her own company from there.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Job, Immigrant. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). A delicate silver chain set with a tourmaline (50 gp). Gold and topaz bottle stopper cork (400 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
Dalgal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his white hair down. This gray eyed northerner is not easily forgotten.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Dalgal hails from a village terrorized by goblins. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He desires power and/or immortality; and revenge
Ideals: Disciplined. Flaws: Racist. Bonds: Enemies, Slave, Adventurer. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Old masterpiece painting (1900 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1900 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Flame Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. He has wavy gray fur. His eyes are copper and beady.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). An abacus with copper, silver and gold markers (180 gp). Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (300 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver ewer (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (8000 gp). Black velvet mask with numerous citrines (180 gp).
Cloud Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his quarterstaff. He has done his best to style his yellow fur to look like a famous performer. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions.
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Religious. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Iolite (20 gp). Hematite (10 gp). Banded agate (10 gp). Blue star sapphire (1300 gp). Obsidian (10 gp). Deep blue spinel (1300 gp). White pearl (140 gp). Deep blue spinel (1300 gp). Hematite (10 gp). Obsidian (10 gp). Jet (140 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Azurite (10 gp). Iolite (20 gp). Citrine (20 gp). Emerald (1300 gp). Jasper (20 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Amber (140 gp). Black pearl (1300 gp). Azurite (10 gp). Obsidian (10 gp). Azurite (10 gp).
Lance Acton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Navigator business at a young age. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lance's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Antagonistic. Bonds: Rich, Religious, Job, Adventurer. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A roughly beaten golden orb (50 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (3000 gp). A roughly beaten golden orb (50 gp). An abacus with copper, silver and gold markers (50 gp). Old masterpiece painting (400 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (5000 gp).
Marigold Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her shortbow always slung over her shoulder. She has a moderate pudge and is not very fit. Her hair is long and blonde with streaks of black, and is pulled back with small white clips. Her eyes are gray and catlike.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the east to a Marshal, Marigold learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a deep hatred of gnolls
Ideals: Fighting. Flaws: Emotional, Antagonistic. Bonds: Job, Enemies. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Chrysoprase (60 gp). Chrysoprase (60 gp). Azurite (14 gp). Red-brown spinel (140 gp). Red spinel (140 gp). Violet garnet (1500 gp). Hematite (14 gp). Eye agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
