Salanop Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats. She is physically well-built. Her red hair is still thick. Her eyes, though not visible through her cowl, are brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Ideals: Justice. Bonds: Adventurer, Rich. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 115 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Gold cup set with emeralds (3000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled gold crown (3000 gp).
Purban Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He prefers to wear flannel. He wears his brown hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Fletcher business at a young age. He worked as a nervous Fletcher and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 79 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Jade (140 gp). Blue quartz (8 gp). Violet garnet (1100 gp). Black star sapphire (1300 gp). Rhodochrosite (8 gp). Peridot (60 gp). Malachite (8 gp). Deep blue spinel (1100 gp). Red-brown spinel (140 gp). Rich purple corundum (1300 gp). Moonstone (60 gp). Sardonyx (60 gp). Rose (60 gp). Fire opal (1300 gp). Freshwater pearl (8 gp). Hematite (8 gp). Amethyst (140 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Blue sapphire (1300 gp). Blue quartz (8 gp). Chalcedony (60 gp). Moonstone (60 gp). Sardonyx (60 gp). Freshwater pearl (8 gp). Moonstone (60 gp). Hematite (8 gp). Lapis lazuli (8 gp). 1 Major magic item.
Leaf Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Miner does. His black fur is thinning but still full. He has gleaming, smiling copper eyes.
Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he is greedy
Flaws: Insane, Secretive. Bonds: Job, Nature, Rich. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 101 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Old masterpiece painting (1900 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (800 gp).
Pikar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.
Personality: Pikar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the west. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 32 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Solid gold idol (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold music box (3000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Purban Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spy for hire.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Alexandrite (500 gp). Coral (40 gp). Malachite (11 gp). Golden yellow topaz (500 gp). Eye agate (11 gp). Coral (40 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). Moss agate (11 gp). Smoky quartz (60 gp). Chalcedony (60 gp). Jasper (60 gp). Peridot (60 gp). Jade (40 gp).
Joan Sydney, Female Human [Permalink]
Personal [hide]
Description: This woman wears an entirely brown suit with white socks and a vest with buckled shoes. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is able to make almost anything out of random pieces of junk.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Joan took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Gifted. Bonds: Enemies, Nature, Job. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (100 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Jeweled gold crown (8000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (3000 gp). Gold music box (2000 gp). Jeweled gold crown (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A delicate brass dragon egg (30 gp). A silver and pearl hairclip (30 gp). Solid gold idol (1100 gp). A necklace of small pink pearls (3000 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).
Traki Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his red hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (2800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). 1 Medium magic item.
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