Gesrethe Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She wears a feathered hat to cover her moderate length brass crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the north to a Courier, Gesrethe learned a great deal about her father's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, In love. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp).
Trail Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a pastel feathered hat and pastel clothes, he is not a threatening figure. His black fur is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Slave Trader like his father before him.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 18)
Armor Class 15
Hit Points 120 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 21 (+5) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +11 / 5d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1600 pp. Azurite (15 gp). Jasper (20 gp). Rich purple corundum (1200 gp). Chrysoprase (20 gp). Lapis lazuli (15 gp). Silver pearl (130 gp). Black star sapphire (1200 gp). Chalcedony (20 gp). Alexandrite (1500 gp). Jet (130 gp). Sard (20 gp). Moonstone (20 gp). Obsidian (15 gp). Moss agate (15 gp). Moss agate (15 gp). Deep blue spinel (1500 gp). White opal (1200 gp). Jet (130 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). Obsidian (15 gp). Deep blue spinel (1500 gp). Iolite (20 gp). Bloodstone (20 gp). Hematite (15 gp). 1 Medium magic item. 1 Medium magic item.
Anakis Revile, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small forest village. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Immigrant, Nature, Family, Adventurer. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp.
Two Llamas Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. His lavender fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Two Llamas grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and a strong sense of loyalty to human people
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Adventurer, Enemies. Occupation: Bowyer
Voice: German accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 49 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Auran, Celestial
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Sapphire pendant on gold chain (1600 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (500 gp). Gold music box (1000 gp). 1 Medium magic item. 1 Medium magic item.
Meena Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with feathered hat. Her hair is silver and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Meena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a pair of adventurers, Meena grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Meena took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Adventurer, Nature. Occupation: Bookbinder
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 61 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Golden yellow topaz (600 gp). Lapis lazuli (15 gp). Golden pearl (130 gp). Tiger eye turquoise (15 gp). Amber (130 gp). Fire opal (800 gp). Obsidian (15 gp). Hematite (15 gp). Chalcedony (60 gp). Moss agate (15 gp). Brown-green garnet (130 gp). Malachite (15 gp). Banded agate (15 gp). Deep blue spinel (600 gp). Hematite (15 gp). Malachite (15 gp). Red garnet (130 gp). Azurite (15 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ozyman Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears professional attire. With bright red hair and a scraggly beard. His green eyes are slightly larger than normal.
Personality: Ozyman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Athletic, Impeccable. Bonds: Attractive, Rich, Mentor. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 59 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 20
Languages Common, Halfling, Druidic
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Rose (80 gp). Lapis lazuli (12 gp). Blue quartz (12 gp). Sard (80 gp). Sardonyx (80 gp). Star ruby (800 gp).
Fargrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large golden tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.
History: Born in the west to a Soapmaker, Fargrim learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Soapmaker like his mother before him.
Motivation: To unite with his brother.
Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Job, Family. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Bloodstone (40 gp). Eye agate (16 gp). Eye agate (16 gp). Jasper (40 gp). Red-brown spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
