Orla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman wears tan trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. Her brown hair is still thick. Her eyes, though not visible through her cowl, are amber.
Personality: She snorts whenever she laughs or is feeling confident. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised in a plains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Orla never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away
Bonds: Poor, Immigrant, In love, Nature, Enemies. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Smoky quartz (40 gp). Fiery yellow corundum (1600 gp). Sard (40 gp). Golden yellow topaz (500 gp). Moss agate (4 gp). Hematite (4 gp). Alexandrite (500 gp). Amethyst (70 gp). Obsidian (4 gp). Alexandrite (500 gp). Amber (70 gp). Hematite (4 gp). Violet garnet (500 gp). Jet (70 gp). Banded agate (4 gp).
Anbera Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. With bright red hair. Her eyes are violet and beady.
Personality: She is extraordinarily eccentric. A true patriot, Anbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 8 years old her parents immigrated from the north. She has chosen to use the inheritance that was left to her frivolously. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Flaws: Ugly, Insane. Bonds: Rich, Military, Immigrant. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Elven, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Red garnet (60 gp). Malachite (4 gp). Emerald (400 gp). Rhodochrosite (4 gp). Brown-green garnet (60 gp). Violet garnet (800 gp). Black pearl (800 gp). White opal (400 gp). Blue quartz (4 gp). Fiery yellow corundum (400 gp). Alexandrite (800 gp). Fire opal (400 gp). Azurite (4 gp). Chalcedony (20 gp). Fiery yellow corundum (400 gp).
Jelenneth Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a tan armored body suit, with a simple blue line shooting up and back down, she is not a threatening figure. Her blonde hair is heavily combed to the right. Her eyes are amber and beady.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Depressed, Mundane. Bonds: Religious. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Emerald (600 gp). Lapis lazuli (5 gp). Deep blue spinel (700 gp). Blue quartz (5 gp). Brown-green garnet (80 gp). Rhodochrosite (5 gp). Black opal (600 gp).
Vani Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her brown hair has been sun bleached extensively. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with lycanthropy at a very young age, Vani has worked very hard to control her curse. Since then, she has sought to make the best of life.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Attractive, Military. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Tiger eye turquoise (7 gp). Obsidian (7 gp). Malachite (7 gp). Peridot (80 gp). Alexandrite (1400 gp). Chalcedony (80 gp). Rose (80 gp). Freshwater pearl (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.
Ghaliver Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: Ghaliver was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Religious. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Cloth of gold vestments (100 gp). Silver chalice with lapis lazuli gems (100 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.
Vlorn Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a red and brown robe with the hood down. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.
History: Vlorn was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Joker, Artistic, Fighting. Flaws: Shy. Bonds: Job. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 115 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 700 pp. Rhodochrosite (7 gp). Aquamarine (1100 gp). Lapis lazuli (7 gp). Moonstone (60 gp). Azurite (7 gp). Golden pearl (150 gp). Deep blue spinel (1100 gp). Peridot (60 gp). Violet garnet (1100 gp). Smoky quartz (60 gp). Blue sapphire (1400 gp). Black opal (1400 gp). Jasper (60 gp). Star rose quartz (60 gp). Golden yellow topaz (1100 gp). Zircon (60 gp). Golden pearl (150 gp). Blue quartz (7 gp). Onyx (60 gp).
Karg Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His golden hair is still thick. He has gleaming, smiling violet eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born in the south his family was never financially stable. Karg was born on a far southern desert where he grew up under the tutelage of his mother, an expert Gardener. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Poor, Immigrant. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Orc, Druidic, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Red garnet (40 gp). Silver pearl (40 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Fire opal (1600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!