Hecat Guile, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is braided into rings. Her fierce silver eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hecat took refuge in the large cave and found the beat up crossbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 80 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Goblin, Terran, Druidic
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 14000 gp. Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Fire opal pendant on a fine gold chain (1700 gp). Solid gold idol (900 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Sapphire pendant on gold chain (1200 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled gold crown (8000 gp). 1 Medium magic item. 1 Medium magic item.
Anverth Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Sage, who enjoyed hunting, Anverth was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Nature. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 151 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. An abacus with copper, silver and gold markers (70 gp). Cloth of gold vestments (70 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1000 gp). Old masterpiece painting (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (700 gp). Old masterpiece painting (1800 gp). Solid gold idol (700 gp).
Crampernap Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears skinny pants and wears a tan and green robe with the hood down. His clothes are grease stained in places. He has moderate length red hair. His fierce hazel eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a slaver, Crampernap was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 161 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 19 (+4) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 13000 gp. Hematite (15 gp). White pearl (130 gp). Chalcedony (80 gp). Red garnet (130 gp). Aquamarine (1000 gp). Sardonyx (80 gp). Silver pearl (130 gp). Smoky quartz (80 gp). Sard (80 gp). Malachite (15 gp). Azurite (15 gp). Violet garnet (1000 gp). Tourmaline (130 gp). Fire opal (1100 gp). Iolite (80 gp). Star rose quartz (80 gp). Alexandrite (1000 gp). Chrysoberyl (130 gp). Azurite (15 gp). Rhodochrosite (15 gp). 1 Medium magic item.
Bundrigo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear flannel. His hair is cut close to his head. His eyes are likewise violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Bundrigo was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a shipwright and was forced into it by his family
Ideals: Optimist, Philantrophist, Fighting. Bonds: Rich, Family. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Black velvet mask with numerous citrines (160 gp). Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (1100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Syllin Galanodel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a blue shirt with thin green vertical stripes and brown pants, she is not a threatening figure. She has brown hair. She has several tiny sapphire earrings on each ear.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She plays an instrument quite well.
History: The child of a Banker, who enjoyed hunting, Syllin was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Entrepeneur. Bonds: Rich, Nature. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Gnoll, Auran, Halfling
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. White pearl (150 gp). Coral (150 gp). Tiger eye turquoise (13 gp). Aquamarine (600 gp). Tourmaline (150 gp). Moss agate (13 gp). Star rose quartz (40 gp). Tiger eye turquoise (13 gp). Deep blue spinel (600 gp). Jet (150 gp). Tourmaline (150 gp). Rock crystal (40 gp). Obsidian (13 gp). Sard (40 gp). Jasper (40 gp). Chalcedony (40 gp). Chrysoberyl (150 gp). Deep green spinel (150 gp). Rhodochrosite (13 gp). 1 Medium magic item.
Astaro Speed, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She is baby faced.
Personality: She exudes charisma. She is a tour de force of persuasion. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a pair of adventurers, Astaro grew up listening to her father's many stories. After coming to the age of reason, Astaro took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. In the meantime she has taken over work as a Sculptor and occasionally as a mercenary.
Motivation: Revenge; and she has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (80 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (8000 gp). Silver comb with moonstones (600 gp).
Zepar Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin green vertical stripes and blue pants. He is muscular with a powerful set of arms. He has wavy silver hair. His skin is flawless and his red eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: He was born in the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 155 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 19 (+4) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1800 pp. Lapis lazuli (11 gp). Malachite (11 gp). Rock crystal (40 gp). Hematite (11 gp). Peridot (40 gp). Chrysoberyl (50 gp). Onyx (40 gp). Azurite (11 gp). White pearl (50 gp). Onyx (40 gp). Deep green spinel (50 gp). Black star sapphire (1500 gp). Red garnet (50 gp). Chrysoprase (40 gp). Smoky quartz (40 gp). Black pearl (300 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Freshwater pearl (11 gp). Silver pearl (50 gp). Fiery yellow corundum (1500 gp). Rock crystal (40 gp). Violet garnet (300 gp). Freshwater pearl (11 gp). Amber (50 gp). Deep blue spinel (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

