Ethereal Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her orange fur is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irascible and easily irritated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Jasper (80 gp). Black pearl (400 gp). Citrine (80 gp). Carnelian (80 gp). Golden pearl (150 gp). Chalcedony (80 gp). Rock crystal (80 gp). Moss agate (8 gp). Jasper (80 gp). White opal (1100 gp). Alexandrite (400 gp). Jet (150 gp). Moss agate (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears bulky grey painted plate armor. His brown hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.
Personality: A skeptical and narcissistic man, Rurik's first love is himself. His second love is also himself. He takes great joy in being the best Sellsword in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Rurik took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Sellsword.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Impeccable, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp.
Korag Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. This gray eyed westerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Jeweler, but he was a colossal failure. He struck the Fortune-teller job and began his own company from there.
Motivation: He wants revenge against dire rats; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Jade (80 gp). Aquamarine (700 gp). Jasper (50 gp). Malachite (16 gp). Blue quartz (16 gp). Amethyst (80 gp). Banded agate (16 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Obsidian (16 gp). Zircon (50 gp). Deep blue spinel (700 gp).
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he typically wears white cloth garments or leather armor. His brown hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Ozyman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. By chance he met his brother recently and the two have been together since.
Motivation: Money/treasure; and expand his business
Bonds: Attractive, Family, Immigrant, Job, Rich. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 43 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 16 (+3) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Auran, Ignan
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Amethyst (120 gp). Golden yellow topaz (1000 gp). Onyx (30 gp). Onyx (30 gp). Fiery yellow corundum (1600 gp). Red-brown spinel (120 gp). Chalcedony (30 gp). Jade (120 gp). Jade (120 gp). 1 Medium magic item.
Hatae Hanali, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a white middle class family as the only child. Through the years after Hatae was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Hatae's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To end her boredom; and she feels that her past leaves her morally obligated to help
Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Solid gold idol (1000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Sapphire pendant on gold chain (2100 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1000 gp). Silver chalice with lapis lazuli gems (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his blonde hair up in a very large beehive style do. He has amber eyes and a blue hat with a black feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Trey Tewksbury, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and has a large brown mantle and cape that has been intricately interwoven into his green robe. His white hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trey lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trey took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Stylist and was forced into it by his family; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Job, In love, Family, Nature. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Infernal, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (140 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!