Hlin Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her red hair is smooth and relatively long. Her green eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a pair of adventurers, Hlin grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by illithids. Hlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She wants revenge against illithids.
Flaws: Shy. Bonds: Attractive, Enemies, Adventurer. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Peridot (80 gp). Hematite (4 gp). Rock crystal (80 gp). Obsidian (4 gp). Black star sapphire (1500 gp). Citrine (80 gp). Malachite (4 gp). Chalcedony (80 gp). Alexandrite (200 gp). Black star sapphire (1500 gp). Peridot (80 gp). White opal (1500 gp). Blue star sapphire (1500 gp). Violet garnet (200 gp). Blue sapphire (1500 gp). Golden yellow topaz (200 gp). Freshwater pearl (4 gp). Carnelian (80 gp). Golden yellow topaz (200 gp). Fire opal (1500 gp). Brown-green garnet (90 gp). 1 Medium magic item. 1 Medium magic item.
Borun Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears bulky white painted plate armor. His blonde hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 83 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Carnelian (70 gp). Emerald (1000 gp). Black opal (1000 gp). Jasper (70 gp). Sard (70 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His fur is orange and very short. He has a dull look in his yellow eyes.
Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Immigrant, Poor. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Freshwater pearl (12 gp). Tourmaline (120 gp). Violet garnet (1400 gp). Sardonyx (70 gp). Rich purple corundum (800 gp). Pink pearl (120 gp). Black star sapphire (800 gp). Iolite (70 gp). 1 Medium magic item.
Theodoric Copeland, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. Hematite (12 gp). Red garnet (110 gp). Star ruby (800 gp). Iolite (60 gp). Emerald (800 gp). Black pearl (300 gp). Black pearl (300 gp). Black pearl (300 gp). White pearl (110 gp). Freshwater pearl (12 gp). Rock crystal (60 gp). Rich purple corundum (800 gp). 1 Medium magic item.
Ulfgar Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his brown robe and has his dagger always slung over his shoulder. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. He is lazy and tries to find solutions quickly.
History: Ulfgar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Pacifist. Flaws: Ugly, Insane, Lazy. Bonds: Family. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 105 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Sard (50 gp). Hematite (11 gp). Rose (50 gp). Chrysoprase (50 gp). Lapis lazuli (11 gp). Obsidian (11 gp). Jet (80 gp). Chrysoprase (50 gp). Hematite (11 gp). Chrysoberyl (80 gp). Obsidian (11 gp). White pearl (80 gp). Fiery yellow corundum (1600 gp). Eye agate (11 gp). Citrine (50 gp). Eye agate (11 gp). Black opal (1600 gp). Jade (80 gp). Jet (80 gp).
Bharash Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tight fitting green shirt and pants. He has no crest. His otherwise smooth face is marked with small tiny scars.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 18)
Armor Class 10
Hit Points 127 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Old masterpiece painting (400 gp). Sapphire pendant on gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A roughly beaten golden orb (150 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Cloth of gold vestments (150 gp). A silver and pearl hairclip (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ida Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She wears a tight fitting brown shirt and pants. With bright silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, she has a hard time making friends. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Bowyer, but she was a colossal failure. After a long history of fighting, Ida and her spouse have recently divorced.
Motivation: Nothing but the best is good enough for her; and to be a bowyer again
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Sard (40 gp). Jasper (40 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Moss agate (8 gp). Zircon (40 gp). Violet garnet (1600 gp). Eye agate (8 gp). Chrysoprase (40 gp). Sard (40 gp). Blue star sapphire (900 gp). Red spinel (80 gp). Pink pearl (80 gp). Eye agate (8 gp). Chrysoprase (40 gp). Blue sapphire (900 gp). Banded agate (8 gp). Violet garnet (1600 gp). Smoky quartz (40 gp). Star rose quartz (40 gp). Malachite (8 gp). Golden yellow topaz (1600 gp). Deep green spinel (80 gp). Zircon (40 gp). Chrysoberyl (80 gp). Amethyst (80 gp). Aquamarine (1600 gp). Red-brown spinel (80 gp). Bloodstone (40 gp). Fiery yellow corundum (900 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
