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Advanced [show]


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor, and she perpetually has her club ready. Her hair is red and curly. She is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Oriff embodies much of what other species detest in the Dwarves. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Oriff Goldfinder, Female Dwarf Druid 18
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 127 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Investigation +8, Performance +7
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 1000 pp. Smoky quartz (40 gp). Hematite (12 gp). Bloodstone (40 gp). Deep blue spinel (800 gp). Amethyst (70 gp). Red spinel (70 gp). Red spinel (70 gp). Hematite (12 gp). Aquamarine (800 gp). Freshwater pearl (12 gp). Eye agate (12 gp). Golden yellow topaz (800 gp). Rich purple corundum (1200 gp). Tiger eye turquoise (12 gp). Black opal (1200 gp). Black pearl (800 gp). Alexandrite (800 gp). Banded agate (12 gp). Coral (70 gp). Hematite (12 gp). Deep blue spinel (800 gp). Star rose quartz (40 gp). Deep blue spinel (800 gp). Red spinel (70 gp). Carnelian (40 gp). Malachite (12 gp). Citrine (40 gp). 1 Major magic item.


Social Check DCs


Aldous Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 7 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A deep hatred of giants; and someone believes him a fraud

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Immigrant, Enemies. Occupation: Laborer

Voice: German accent

Attributes [hide]

Aldous Mundy, Male Half-Elf Druid 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 58 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)17 (+3) 13 (+1)17 (+3)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling, Auran, Celestial
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1 Medium magic item.


Social Check DCs


Hunter Langdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. He has styled his brown hair well, parting it to the left. His blue unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Hunter Langdon, Male Human Druid 15
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +6, Deception +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 5000 gp. Blue star sapphire (400 gp). Rose (50 gp). Jade (160 gp). Iolite (50 gp). Aquamarine (1100 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). White opal (400 gp). Emerald (400 gp). Aquamarine (1100 gp). Tourmaline (160 gp). 1 Medium magic item.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant brown.

Personality: Calm and collected, he is a well trained Shoemaker. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Faran was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Shoemaker soon after.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Joker, Logical. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Faran High-hill, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 137 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)9 (-1) 14 (+2)16 (+3)
Skills Performance +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Lapis lazuli (12 gp). Rhodochrosite (12 gp). Fiery yellow corundum (600 gp). White opal (600 gp). Chrysoberyl (110 gp). Deep blue spinel (1100 gp). Star rose quartz (80 gp). Sard (80 gp). Jet (110 gp). Violet garnet (1100 gp). Lapis lazuli (12 gp). Silver pearl (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vassago Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is well dressed, constantly wearing a green suit, brown shirt, and tan tie. He has a hunchback. His white hair is knotted and matted. He has a tattooed face.

Personality: He has always had a great fascination with Halfling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Halfling compassion.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Vassago Cryptic, Male Tiefling Druid 18
Medium (6'7") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 87 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +8, Religion +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 12000 gp. Moss agate (7 gp). Blue quartz (7 gp). Sardonyx (60 gp). Aquamarine (1300 gp). Sard (60 gp). Lapis lazuli (7 gp). Chalcedony (60 gp). Brown-green garnet (70 gp). Sard (60 gp). Peridot (60 gp). Rich purple corundum (600 gp). Carnelian (60 gp). Black pearl (1300 gp). Silver pearl (70 gp). Alexandrite (1300 gp). Red garnet (70 gp). Eye agate (7 gp). Chrysoberyl (70 gp). Emerald (600 gp). Blue diamond (4000 gp). Banded agate (7 gp). Pink diamond (4000 gp). Chalcedony (60 gp). Red spinel (70 gp). Alexandrite (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Uadjit Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long blue crest is drawn into a two foot long braid. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Apothecary. She is frequently practicing swordplay.

History: Gifted from a young age, Uadjit studied abroad. In her 14th year, her parents were killed by a orcs raid, leaving Uadjit alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Revenge.

Ideals: Athletic, Gifted. Bonds: Job, Military, Enemies. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Uadjit Baharoosh, Female Dragonborn Druid 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +8, Medicine +8
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 2000 gp. Jade (160 gp). Aquamarine (1200 gp). Azurite (9 gp). Sard (20 gp). Carnelian (20 gp). Pink diamond (8000 gp). Blue star sapphire (1400 gp). Hematite (9 gp). Golden yellow topaz (1200 gp). Onyx (20 gp). Alexandrite (1200 gp). Smoky quartz (20 gp). Freshwater pearl (9 gp). 1 Medium magic item.


Social Check DCs


Jacoba Dayton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses like a well dressed Shoemaker does. She wears her hair in dreadlocks. Her eyes are green and she is always smoking a pipe.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the north her family was never financially stable. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Jacoba Dayton, Female Human Druid 15
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +7, Investigation +7
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 1100 pp. Old masterpiece painting (1600 gp). A delicate silver chain set with a tourmaline (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Finely wrought small gold bracelet (20 gp). Fire opal pendant on a fine gold chain (1600 gp). Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Jeweled electrum ring (3000 gp). Solid gold idol (200 gp).


Social Check DCs

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