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NPC Generator

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Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. After coming to the age of reason, Fargrim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Gifted, Optimist. Bonds: Slave, Attractive, Rich, Adventurer. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 19 (+4)11 (+0)
Skills Insight +9, Perception +9
Senses Passive Perception 19
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443320

Possessions: 6000 gp. Rich purple corundum (1300 gp). Violet garnet (600 gp). Golden pearl (90 gp). Amethyst (90 gp). Golden yellow topaz (600 gp). Pink pearl (90 gp). Blue sapphire (1300 gp). Jade (90 gp). Tiger eye turquoise (11 gp). Amber (90 gp). Lapis lazuli (11 gp). Rhodochrosite (11 gp). Rich purple corundum (1300 gp). Amethyst (90 gp). Aquamarine (600 gp).


Social Check DCs


Therai Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large black mantle and cape that has been intricately interwoven into his white robe. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Military, Family. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Therai Allure, Male Tiefling Druid 16
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 40 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)13 (+1) 12 (+1)9 (-1)
Skills Athletics +8, History +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Azurite (8 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (8 gp). Golden pearl (80 gp). Sard (70 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Obsidian (8 gp). Fire opal (700 gp). Blue quartz (8 gp). Obsidian (8 gp). Onyx (70 gp). Black pearl (1000 gp). Red-brown spinel (80 gp). Black pearl (1000 gp). Banded agate (8 gp).


Social Check DCs


Dalgal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. His hair is auburn and curly. His eyes, though not visible through his cowl, are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Dalgal Trueanvil, Male Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 11000 gp. Red-brown spinel (140 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (12 gp). Aquamarine (700 gp). Obsidian (12 gp). Citrine (40 gp). Golden yellow topaz (700 gp).


Social Check DCs


Gerald Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears yellow leather gloves, a yellow jacket, and tight pants. He has no hair. This amber eyed southerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive, Disease, Insomniac. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Gerald Schwartz, Male Half-Elf Druid 16
Medium (5'7") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Deception +4, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Blue sapphire (1200 gp). Freshwater pearl (12 gp). Silver pearl (150 gp). Onyx (80 gp). Aquamarine (400 gp). Red-brown spinel (150 gp). Peridot (80 gp). Iolite (80 gp). Chrysoprase (80 gp). Banded agate (12 gp). Moss agate (12 gp). Coral (150 gp). Golden pearl (150 gp). Emerald (1200 gp). Azurite (12 gp). Deep green spinel (150 gp). Deep blue spinel (400 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (400 gp). Jade (150 gp). Eye agate (12 gp). Blue quartz (12 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rolf Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich western family. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He has drifted from career to career and currently works as a Cartwright.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Rich, Job, Family. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Rolf Ray, Male Half-Elf Druid 16
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 125 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. Gold and topaz bottle stopper cork (400 gp). Jeweled gold crown (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A roughly beaten golden orb (110 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Volen Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with violet socks and a vest with buckled shoes. She is physically well-built. Her chestnut hair is singed and shortened. This amber eyed southerner is not easily forgotten.

Personality: She will rave to anyone who will listen. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Volen was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she is wracked by social anxiety

Flaws: Ugly, Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Volen Melancon, Female Half-Orc Druid 15
Medium (4'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)7 (-2) 15 (+2)9 (-1)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 500 pp. 1 Medium magic item.


Social Check DCs


Ranala Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly brown, has prominent grey streaks. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ranala was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Further expansion of business; and to reunite with her absent father

Ideals: Extrovert. Flaws: Depressed. Bonds: Family, Poor, Job. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Ranala Garrick, Female Gnome Druid 16
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 63 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)12 (+1) 19 (+4)14 (+2)
Skills Acrobatics +9, Arcana +6
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443320

Possessions: 2000 gp. Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Citrine (20 gp). Azurite (8 gp). Red garnet (160 gp).


Social Check DCs

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